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Fire Trail Blast Damage


Max.

Question

Hello. New Doomworld user here,

 

I am currently editing an Arch-Vile-like monster that shoots fire trails, kind of like the fire attack from the Mother Demon in Doom 64. I was wondering, how do you make the fire to have blast damage like the A_VileAttack action? I want the fire to make the player jump when you touch it, exactly like from the Mother. I've been trying to find the answer by looking at the DECORATE lump from the Doom 64: Retribution WAD file, but I had no luck finding it. Also, I don't want to use ZScript, I only want to use DECORATE to edit my monster's fire attack.

 

Here's the WAD file: TEST.zip

 

Thank you

Edited by Max.

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