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Help making a gate


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So I want to make a gate made of mid-textures that you can't go through, however when you lower them, you can go through them. I've tried using self-referencing sectors and invisible platforms that were seen in TNT Evilution's MAP09: Stronghold, however I'm stuck. Does anyone know how to accomplish what I'm trying to do?

image_2024-03-05_003354427.png

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This is how I've done this before:

 

Sector A contains the MID texture (not impassable) as a line in the middle of it

The thin sector on its left (B) is a raised floor that serves as a wall. It has no side textures and will be invisible in game

Both of the sectors have a corresponding dummy sector, connected to a sector with a very low floor (-200 in this example)

A line action lowers both floors to the lowest adjacent floor

 

image.png.7b67c3593981e0138b8e08ca9c3d0c2e.png

 

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