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my doom map wont make any changes when i save


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i've been dealing with this problem for a while but i seriously don't know what to do and every single time i reopen the map its the same. Out of curiosity i entered the LISTMAPS command and found that my map "MAP30" was being replaced by another mod that is gibberish.  I also noticed every single time i reopen the mod the gibberish mod that replaced MAP30 is a new line of gibberish. I need help with this, URGENTLY

i also posted two examples of the gibberish mods below.

592214917_Screenshot2024-03-05165620.png.beee2f1cd767839ec8a59d0a886d059f.pngimage.png.42c97ca0ecf61e8b6884a13655eeb37e.png

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20 minutes ago, soss said:

i've been dealing with this problem for a while but i seriously don't know what to do and every single time i reopen the map its the same. Out of curiosity i entered the LISTMAPS command and found that my map "MAP30" was being replaced by another mod that is gibberish.  I also noticed every single time i reopen the mod the gibberish mod that replaced MAP30 is a new line of gibberish. I need help with this, URGENTLY

i also posted two examples of the gibberish mods below.

592214917_Screenshot2024-03-05165620.png.beee2f1cd767839ec8a59d0a886d059f.pngimage.png.42c97ca0ecf61e8b6884a13655eeb37e.png

What helps is posting the wad. And if there is another mod involved, don't start your port of choice (Likely GZDoom) with that mod involved.

 

Also appdata/local/temp is literally a temporary folder, so all the more curious as to what the wad file entails.

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2 minutes ago, Redneckerz said:

What helps is posting the wad. And if there is another mod involved, don't start your port of choice (Likely GZDoom) with that mod involved.

 

Also appdata/local/temp is literally a temporary folder, so all the more curious as to what the wad file entails.

the weird thing is, there is not another mod involved. And when i test it with zandronum it says its part of the mod even after i delete the map file in slade 

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1 hour ago, soss said:

the weird thing is, there is not another mod involved.

Why did you call it then that way?

1 hour ago, soss said:

And when i test it with zandronum it says its part of the mod even after i delete the map file in slade 

Post the wad(s).

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17 minutes ago, Redneckerz said:

Why did you call it then that way?

Post the wad(s).

oh, i found a work around, i created a new mod with a 1:1 copy of the map and replaced the old map with the new one

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5 hours ago, soss said:

oh, i found a work around, i created a new mod with a 1:1 copy of the map and replaced the old map with the new one

I am glad you were listening.

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Were you using a temporary files directory to store or work on your WAD? Or did you test a WAD from inside the editor and then tried to work on the temporary file created? If either of those are the case, I wouldn't recommend doing it. Make a stable directory somewhere else which doesn't have other things messing with it.

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