Marscaleb Posted March 6, 2024 Is there any way to export a Doom map as a 3D object of some sort? An .obj file, .fbx, whatever works. I was searching for this and I found people saying it could be done within Doom Builder, but I cannot find this option. I don't know if I'm looking in the wrong version or what. 0 Quote Share this post Link to post
ChAoS PsYcHe Posted March 7, 2024 I was told SLADE could do it but alas, I can't find any such export option.... 0 Quote Share this post Link to post
Kappes Buur Posted March 7, 2024 (edited) On 3/6/2024 at 12:54 PM, Marscaleb said: Is there any way to export a Doom map as a 3D object of some sort? An .obj file, .fbx, whatever works. I was searching for this and I found people saying it could be done within Doom Builder, but I cannot find this option. I don't know if I'm looking in the wrong version or what. This is not possible with Doombuilder2. Use either GZDoom Builder r2787 or GZDoom Builder_BugFix r3107 to export the selection as a wavefront obj file or export from Ultimate Doom Builder r4157 with expanded options Edited March 8, 2024 by Kappes Buur 1 Quote Share this post Link to post
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