BMortHamp Posted March 9 Is there a way for an Item (Key Card) to be teleported to a different location on a map when the player crosses a line def, either through an action or script? 0 Quote Share this post Link to post
2 Kappes Buur Posted March 9 (edited) See https://zdoom.org/wiki/Action_specials specials 76 and 77 Edited March 10 by Kappes Buur 2 Quote Share this post Link to post
1 Delisk Posted March 11 (edited) In UDMF https://zdoom.org/wiki/TeleportOther Just give the key and id and you can teleport it. I used this in one of my map, I did notice some mods may break this by changing the item when the map load, Brutal doom for example break it, the key no longer show after teleporting. Edited March 11 by Delisk 0 Quote Share this post Link to post
0 Stabbey Posted March 9 Probably. I know that Boom format can teleport items pushed across a teleport line by a conveyor belt (so UDMF will likely have at least that much capability, if not better). Someone else probably knows a better, smarter and simpler way, though. 0 Quote Share this post Link to post
0 DoomGuy999 Posted March 11 They did something like that in going down's demonology, but, i think @Kappes Buur is correct here. 0 Quote Share this post Link to post
0 BMortHamp Posted March 13 So, I've been able to get the key card to teleport to a new location using the Map Spot "thing". Can I do this again and move it to another location? 0 Quote Share this post Link to post
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BMortHamp
Is there a way for an Item (Key Card) to be teleported to a different location on a map when the player crosses a line def, either through an action or script?
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