I'm making a map based around a traffic jam and I want to make the cop cars mean there's an item at its back. How I wanted to indicate this is have its police lights flashing until the item is collected then they shut off. What I want to do to represent this is to change the textures from On to Off on the lights until the item is collected. Does anyone have ideas on how to pull this effect off. I'm not comfortable enough with ACS to really know how to do it. I'm on GZDoom if that helps.
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Kesky
I'm making a map based around a traffic jam and I want to make the cop cars mean there's an item at its back. How I wanted to indicate this is have its police lights flashing until the item is collected then they shut off. What I want to do to represent this is to change the textures from On to Off on the lights until the item is collected. Does anyone have ideas on how to pull this effect off. I'm not comfortable enough with ACS to really know how to do it. I'm on GZDoom if that helps.
Edited by KeskySpecifying
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