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Extremely low budget and parody Call of Duty gameplay mod for Doom, AKA Budget Frutal Doom. Includes:

- Frickin' Duke Nukem 3D sprites with NO crosshair

- The inability to actually work on Zandronum due to one singular script

- Only the weapons and ammo have been changed

- High rate of fire, smooth animations, quicker deploy/holster animations, unique ammo pickups replacing the normal ones, you know how Brutal Doom's weapons are

- No reloading necessary

- Increasing your chance to die in a vanilla WAD by 50% depending on the amount of cyberdemons and spiderdemons

- Semi Purist-friendly -- Every weapon except for Frag Grenades and M-79 Thumper have autoaim and are actually more similar to vanilla in terms of playstyle.

- For the enhanced CoD experience, turn on freelook and crosshair, bind Jump and Crouch keys and turn off Autoaim. Don't worry, you can tap faraway Chaingunners with the hitscan weapons like it's Counter-Strike all over again.

- Boomer shooter sound effects, despite miserably parodying Call of Duty

- All weapons replaces existing vanilla weapons and ammunition in some way or another

- USER-SUGGESTED FEATURE: Player's movement speed is decreased to be """""realistic"""""

- More dumb crap that I will add in the future

- Even more dumb crap that you or I have yet to find out about

 

WEAPONS

SLOT 2 - M-16 Assault Rifle and Duke Nukem's Pistol. Too damn dumb to learn how to make them reload even though I still got off my ass and got unique and fast switching animations for all the weapons.

SLOT 3 - Duke Nukem's Shotgun. Kill two Imp or one Pinky in 1 shot.

SLOT 4 - Vietnam War-grade M-60 Machine Gun. Kills things to death at 1 bullet every 2 tics. Can even gib a Zombieman!

SLOT 5 - M-72 LAW Handheld Rocket Launcher. Explodes things to death at estimated 1050 map units per second.

SLOT 6 - Frag Grenades. Best use is toss them into holes in the ground to freak the hell out of monsters. Be careful, one wrong toss and you might lose a limb!

SLOT 7 - M-79 Thumper Grenade Launcher. You can't auto-aim this, so if you are a purist, be sure to look for the best place to use it on unsuspecting demons.

SLOT 8 - M-14 Sniper Rifle. You can't actually see yourself holding it, because you're permanently scoped in when holding it. There's no real "best place" to use it on, so it's up to you if you want to go sniping or not.

 

Screenshots:

Screenshot_Doom_20240311_065912.png.36fa9f7151a47693bf5c387a243c1880.png

Screenshot_Doom_20240311_065302.png.e87baea98a98505d2aa4345b43875f70.png

Screenshot_Doom_20240311_070229.png.25805cda4ca4129f2d7addbb4d62c229.png

 

Give this monstrosity of a mod a go, and let me know how far you got with this mod in any WAD.

Download link (for both singleplayer and multiplayer versions) is in this topic

 

 

Edited by DASniperIC

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does the player move at the speed of valve's release schedule if you don't sprint every 5 seconds

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4 hours ago, Donowa said:

does the player move at the speed of valve's release schedule if you don't sprint every 5 seconds

It would probably make some WADs unplayable, so no. Actually, you know what? I'll change the player's movement speed values so it makes WADs even more unplayable than the mod already does. Lol

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