Hello everyone! I know I had already made another post talking about this subject, but recently I managed to download version 3.1.9 of SLADE, and I'm managing to use it quite normally, although still, when I spend some time in the application, it stops responding just like before. Other than that, the help I will need today is to give an example of ANIMDEFS language code that works with the animated water texture that I made and modified. I will give some specifications of the animated water texture.
Texture Specifications:
• It has 32 frames;
• Its sector tag in the level is number 1;
• I want the texture to have a minimum delay of 10 seconds.
Other than that, that's all, I thank anyone who can help me, remembering that I don't want you to create the texture from scratch for me, I just want you to give me some example of ANIMDEFS language code in SLADE that works with the texture and taking into account its specifications.
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Johnny_Vicc_007
Hello everyone! I know I had already made another post talking about this subject, but recently I managed to download version 3.1.9 of SLADE, and I'm managing to use it quite normally, although still, when I spend some time in the application, it stops responding just like before. Other than that, the help I will need today is to give an example of ANIMDEFS language code that works with the animated water texture that I made and modified. I will give some specifications of the animated water texture.
Texture Specifications:
• It has 32 frames;
• Its sector tag in the level is number 1;
• I want the texture to have a minimum delay of 10 seconds.
Other than that, that's all, I thank anyone who can help me, remembering that I don't want you to create the texture from scratch for me, I just want you to give me some example of ANIMDEFS language code in SLADE that works with the texture and taking into account its specifications.
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