I really need some help here. I'm working with DOOM II in UDMF Format.
This is what I have:
MAP00 = Hub map. This map is one large room with five doors. Each door leads to a different chapter (Each chapter contains 10 maps. Map 1-10, 11-20, ETC. ETC.)
I'm trying to make it so that the player can choose a chapter from the hub, open that door, and begin the chapter of their choice. However, I need the game to REMEMBER everything that has been done between each chapter.
For example. Once the player completes chapter 1, they are returned to the hub and the Chapter 1 door becomes sealed off. Then they can choose from any of the next four chapters and repeat. I also need it to remember when everything has been killed. So the bodies (if any are left in the hub world for example) remain dead on the floor.
Hexen was able to do this, but I'm not sure how to do the same with my mod. Please, can anyone help advise me on this?
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Cacodoomonic
I really need some help here. I'm working with DOOM II in UDMF Format.
This is what I have:
MAP00 = Hub map. This map is one large room with five doors. Each door leads to a different chapter (Each chapter contains 10 maps. Map 1-10, 11-20, ETC. ETC.)
I'm trying to make it so that the player can choose a chapter from the hub, open that door, and begin the chapter of their choice. However, I need the game to REMEMBER everything that has been done between each chapter.
For example. Once the player completes chapter 1, they are returned to the hub and the Chapter 1 door becomes sealed off. Then they can choose from any of the next four chapters and repeat. I also need it to remember when everything has been killed. So the bodies (if any are left in the hub world for example) remain dead on the floor.
Hexen was able to do this, but I'm not sure how to do the same with my mod. Please, can anyone help advise me on this?
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