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Model showing up in UDB2, but not in-game with gzDoom.


darkfader

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Posted (edited)

I have a model .md2 that I am trying to bring into my map.

I have it shown up in UDB2, but it doesn't show up in-game.

 

image.png.948e6aae793d3cca5757e39834521b3d.png

 

I have included the Q2.pk3, but changed it to .rar so i could upload it here.

Q2.rar

I'm thinking it's a pathing issue?

 

Also, in MODELDEF.txt, FrameIndex MDLA A 0 0 ... can i set which frame the model is on with this line?

Any help will be greatly appreciated.

 

image.png.e023f20f26c254674a2fc927ba06fa86.png

image.png.429a3d822682bb557a33f64ac02ada3f.png

Q2.rar

Edited by darkfader

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Posted (edited)

My .md2 was shit.

I instead replaced it with an .md3 and all is good.

 

1213157538_BaseProfileScreenshot2024_03.20-21_14_06_52.png.71feed0fa39d0d6b7bae5b9e1aea205d.png

Edited by darkfader

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