Jump to content
  • 0

Pistol start mapping question


Vlumpty Vonty

Question

2 answers to this question

Recommended Posts

  • 0

A difficulty curve of a WAD considers each map as a whole. This should increase the difficulty of pistol starts the farther you go, but it doesn't have to be unforgiving. Pistol starts are thankfully easier to test than continuous play. It doesn't have to necessarily be easy to do a pistol start, but it should be possible - without finding any secrets.

 

A difficulty curve over multiple levels tends to have early maps full of low-tier enemies, and you have low-tier weapons to deal with them. In subsequent maps, increase the danger level of enemies, increase the weapons available, and increase the danger of the specific scenarios. Pick a megawad and play through it, noting to yourself the enemies and weapons available, how things escalate, how many times you die, that sort of thing. I liked the Epic 2 megawad, which starts out fairly relaxed and eventually gets into full slaughter territory towards the end.

 

Edited by Stabbey

Share this post


Link to post
  • 0

You can always include some early weapon pickups in the later maps, if you don't want the player to be pistoling revenants.

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...