Psychotechnica Posted March 26 With a sense of pride, I present to you my youthwork. Its been 13 years since I started acting out on my inspiration. Its been a one man race towards creating something out of the normal, with some help of others. Lets never forget about the tonnes of resources I´ve used from others in order to orchestrate this mountain ... Now, the ticket to Triton is open once again. Will you grab it? This mod is not finished, but playable within an acceptable range of quality. Its meant for singleplayer or COOP. This is Episode 1 out of 3. Originally I wanted to release all 15 + secret maps in one file, but its been too overwhelming to manage. I would appreciate greatly if suggestions of improvements or bugfixes are highlighted to me in DM or here in thread. Things I know of that could be of great use but is beyond me: Zandronum compability, some coding. Credits, broadly: Scalliano, ID Software, Williams Entertainment, Aubrey Hogdes, Sargeant_Mark_VI, ZDoom Forums, Realm667, Score Doom, PSX DOOM CE Old thread and previous emission:https://www.doomworld.com/forum/topic/105021-testing-sequence/ Download:https://www.moddb.com/downloads/mountain-of-silence-ep1-v09 Episode 1 Features: - 5 Maps plus secret maps. Avrege play time: 1-2 hours per Map - New Weapons, atleast 2 weapons per Ammo Type - New Monsters and Bosses - Alternate Monster Death States - Graphical alterations - The ugliness we love - A drunken love with this game 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.