endoomer Posted March 27 (edited) Hi all, I'm happy to introduce the epic result of ENDOOM Mapping Contest 2024 which I hosted on Doom Power forums (the main board of Russian Doom Community). The contest itself was something similar to the 2016 and 2018 Vinesauce Mapping Contests. The task was to create a brand new level in a decent period of 2 months on a favorite theme, using any suitable resources, formats (from the list) and source ports. The map creation period lasted from January 3, 2024 to March 3, 2024. All maps were divided into two independent groups corresponding to their formats. Classic Group: Vanilla, Limit-removing, Boom, MBF21. Modern Group: ZDoom, GZDoom, Eternity, Zandronum. Each group had first, second and third prize places, guaranteeing the winners $160, $110 and $55 respectively. The total prize pool was $650. The participants were divided into groups as follows: After the deadline, in a two-week period from March 4, 2024 to March 17, 2024 I played through all the levels of applicants on my YouTube channel and evaluated each of them according to my own criteria. Then I determined the winners of each group and awarded them cash prizes. The Winners (spoiler ahead): Spoiler It was definitely an exciting and interesting competition for both mappers and spectators. Everyone enjoyed this event, which means a success. Now I'm excited to share the contest level archive with you so you can enjoy these sixteen breathtaking entries. The archive contains all levels of the contest as of March 3, 2024 and Readme files for each of them, describing their formats, complevels, required source ports and some other information. There is one IWAD for all levels - Doom 2. • Link to the Archive: https://drive.google.com/file/d/1VUDKNRl67mg4C5ECJ71Z4xtspZHuvQ3X • Link to the Doom Wiki page: https://doomwiki.org/wiki/ENDOOM_Mapping_Contest_2024 Screenshots of some levels: List of all contenders and their levels: Spoiler Classic Group:@BooTheJudge - Shattered World@CblBOPOTKA - Crimson Liberation@Demonologist - Entanglement@Kisadillah - Crematoria@Krevetkosaur_3000 - MAP07 Deadly Sins@Journalist_Kuro - Sinking Pequode@MAN_WITH_GUN - Dance With Devil@ShiroiAkuma51 - Vogel im Käfig@Umbra KEEPER - Burnt UmberModern Group: Vivien - My First WAD@DRON12261 - DOOM PSX: Damnation of Eternity@GranitMaster - Artifact: Land of Cursed@InfernalSky - Endless Frontier@Rav2705 - Deadline@SilverMiner - Lidar SOKOL - End Point This post will also be supplemented with links to new versions of levels made after the end of the contest. The main archive itself will remain unchanged and will contain only contest versions of the levels. Links to updated versions of levels: Spoiler InfernalSky - Endless Frontier [v1.0.1] (link) DRON12261 - DOOM PSX: Damnation of Eternity [User-friendly version] (link) Kisadillah - Crematoria [Update] (link) Slavius [B0S] - Vogel im Käfig [Update] (link) Demonologist - Entanglement [Update] (link) Have fun y'all! We hope you enjoy! Edited May 13 by endoomer 37 Quote Share this post Link to post
ShiroiAkuma51 Posted March 28 That was an awesome event! Strongly recommended to play! 3 Quote Share this post Link to post
LadyMistDragon Posted March 30 Trust me, these are some excellent maps. Don't have the time to play them all unfortunately. I can safely say that Umbra Keeper, Kisadillah, GranitMaster, and Infernal Sky are all people to watch out for in the future! 5 Quote Share this post Link to post
endoomer Posted March 30 1 hour ago, LadyMistDragon said: Trust me, these are some excellent maps. Don't have the time to play them all unfortunately. I can safely say that Umbra Keeper, Kisadillah, GranitMaster, and Infernal Sky are all people to watch out for in the future! Thanks for the playthrough video. Glad you liked the levels! 2 Quote Share this post Link to post
Clippy Posted April 3 Another cool map by @man with gun kudos! That pallette is kick ass and adds so much to a nice little digestible map Fun times! 5 Quote Share this post Link to post
endoomer Posted April 11 On 4/3/2024 at 5:19 PM, Clippy said: Another cool map by @man with gun kudos! That pallette is kick ass and adds so much to a nice little digestible map Fun times! Thanks for the playthrough video! 2 Quote Share this post Link to post
endoomer Posted April 12 Now on the Doom Wiki! https://doomwiki.org/wiki/ENDOOM_Mapping_Contest_2024 2 Quote Share this post Link to post
princetontiger Posted May 8 Amazing work! 6 incredible maps. I particularly like the German-titled map. 3 Quote Share this post Link to post
worldoffood Posted May 19 Awesome set of levels! I've still got a few more to get through, but I really love all the classic maps. Each one has such a unique style and the level design is all very creative. Combat is exciting, cool arenas with a good level of challenge. Impressive details in a lot of these as well. My favorite though has to be Artifact: Land of the Cursed though. Obviously very early on, but I absolutely love exploration and rpg based Doom. Pretty recently played through Inquisitor 3D and would be very cool to see stuff similar to that. This scratches a similar itch. I hope the artist keeps working on it! 2 Quote Share this post Link to post
Terminus Posted May 20 I really enjoyed this set of maps! Very creative and well rounded works. I coludn't help but notice the signifcant gap in quality between the Classic and Modern packs as a whole. While the Modern pack had a few cool maps in it and some slightly amateurish, the Classic set was absolutely incredible in comparison. There were no misses whatsoever and if I had to judge them I'd have a really hard time because of how fun all of them were. This is a sleeper set for sure, and it's worth the time playing all of the maps. Vogel Im Kafig and Crimson Liberation were my personal favorites. See you on the next one, and keep up the amazing work! 2 Quote Share this post Link to post
endoomer Posted May 20 15 hours ago, Terminus said: While the Modern pack had a few cool maps in it and some slightly amateurish, the Classic set was absolutely incredible in comparison. Yes, this was anticipated and that was the reason to divide the levels into two different groups from the very start. Imagine if it was just one group, then Modern levels could have not any chance to compete with the Classic ones, or vice versa (in some scenarios). Thanks for playing @worldoffood @Terminus! We're happy that you like the levels and we're looking forward to share even more awesome levels with you. See you at ENDOOM Mapping Contest 2025! 1 Quote Share this post Link to post
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