sf6 sucks Posted March 31 So i was making a self referencing sector for the first time and the floor texture is getting mirrored in the untextured linedefs Wad download: https://doomshack.org/uploads/testingpeepeepoopoo.wad 0 Quote Share this post Link to post
TimeOfDeath666 Posted March 31 It worked fine after rebuilding the nodes, try changing your node builder or settings. 1 Quote Share this post Link to post
Stabbey Posted March 31 That looks like a mistake I made often, which was forgetting to make the sector self-referencing, by manually setting the sector number on both sides of the inwards-facing linedefs to point to the inner sector. 0 Quote Share this post Link to post
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