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Should old megawads receive minor fixes by others?


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A lot of old WADs from the 90s and so have inaccessible secrets and bugs (example: Eternal Doom MAP03, with only 90% of secrets being possible and the ability to be locked into the last area and exposing HOM effects). It brings the question to me of whether or not these obvious issues are to be fixed, or their original state should be preserved.

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Well, The Mucus Flow is broken in its original form, making it impossible to complete in anything that isn't ZDoom-based. An unofficial patch was made to fix this, so there is a precedent, though you can say there was a precedent (though game-breaking bugs are one thing, graphics and QoL fixes are another).

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