Engired Posted April 6 (edited) After another year of development, the Plutonia Experiment, recreated from memory, is finally done. 32 new maps, new graphics, and even some recreations of the Plutonia Midi Pack. After all these years this will be my final community project in this series, and I hope this is the best outing yet! (at least I hope this is the first bug free version) Details: Spoiler IWAD: Plutonia Compatibility: Limit Removing (vanilla may work but I'm not confirming it!) Credits: @LOD42 @Death Bear @SilverMiner @dististik @tsocheff @mr-around @MiracleWater @DFF @Fiendish @Bri @ViolentBeetle @StalkerZHS @Cheesewheel @aRottenKomquat @sincity2100 @Scorpius @forgettable pyromaniac @RileyXY1 @Large Cat @Heretic926 @Skronkidonk @JacaCaca @Andrea Rovenski @NinjaDelphox @Walter confetti @SMG_Man @Biz! @Santito2k3 @Korp @ReloadPsi @Some Spoony Bard @Demonic Meatball @continuum.mid @Bucket @UUN4 @Scorpius @Plerb @bofu @Lord_Future @SuperPecanMan Map List: Spoiler 1 - You Congo Fuck Yourself (LOD42) 2 - Well... That's a Lot of Souls (Death Bear) 3 - Aztec Benton (Silverminer) 4 - Enboxed (dististik) 5 - Dead Man's Town (tsocheff) 6 - Lair of the Baron (mr-around) 7 - Court by Surprise (MiracleWater) 8 - Sewers (DFF) 9 - Circular Clobbering (Fiendish) 10 - Offslaught (Bri) 11 - Stalked (mr-around) 12 - WOOD5 (DFF) 13 - Bitcoin (ViolentBeetle) 14 - Revelation (StalkerZHS) 15 - The Twilike (Cheesewheel) 16 - Bad Omen (aRottenKomquat) 17 - ChemPlant (DFF) 18 - Brainball (BeefGee) 19 - FRND (sincity2100) 20 - Death Dot Com (ViolentBeetle) 21 - Stranglehold (Scorpius) 22 - Plausable Mission (forgettable pyromaniac) 23 - STONE2 (RileyXY1) 24 - The Final Forgor (Large Cat) 25 - The Templar of Dorkness (Heretic926) 26 - Dugout (Skronkidonk) 27 - Anti-Recollection (JacaCaca) 28 - Miswerember (Andrea Rovenski) 29 - Voyage Of Sound (NinjaDelphox) 30 - Memories of Hell (Walter confetti) 31 - Cyberdyne Systems (SMG_Man) 32 - Go Away From It (Biz! Bee) Download: PTWWRI Map Comparisons: Spoiler MAP01 - MAP16 MAP17 - MAP32 (Maps left-right and up-down in order numerically. O is for original.) Edited April 9 by Engired 57 Quote Share this post Link to post
Biz! Posted April 6 Seems like I come out of semi-inactivity (still gonna be less active) to see it finished! Congratulations to everyone else who worked on this! 2 Quote Share this post Link to post
SilverMiner Posted April 6 (edited) I think the project was going on for around a year, and most of the time I had been thinking I took map04 slot, I thought so until the recent months of development, then I double-checked and found out it was Map03. Congrats! Edited April 6 by SilverMiner 1 Quote Share this post Link to post
Death Bear Posted April 6 Hell yeah! It was fun getting to map from memory for these four projects! Nice to see us at release stage! Congrats, everyone! 2 Quote Share this post Link to post
Flyxolydian Posted April 6 Been looking forward to this for a while, can't wait to play through it! 1 Quote Share this post Link to post
Flower_XD Posted April 7 Congrats on the release !!! DO you have a list of which mapper make which map or recreated the music? I was trying to find in the original thread - but is seems that the fisrt post is not updated and things naturally changed during the development :( I'm asking this, just because I like to know :) 1 Quote Share this post Link to post
Engired Posted April 7 40 minutes ago, Flower_XD said: Congrats on the release !!! DO you have a list of which mapper make which map or recreated the music? I was trying to find in the original thread - but is seems that the fisrt post is not updated and things naturally changed during the development :( I'm asking this, just because I like to know :) I do have it, I'll try to find a place to put it on this thread later tomorrow (if I remember). If the list has a link to the map, that means it was submitted under the author. As I am aware there are only maybe a few slots that I never properly updated (at least I think!) 1 Quote Share this post Link to post
Flyxolydian Posted April 7 (edited) So, through the first 12 maps and I reckon Plutonia's constant association with Revenants, Chaingunners, and Archviles has affected people's memories haha. There's a few fights that are harder than the original (ending of map 09... Jesus). Also, here's any bugs that I've found: Map 04 - You're softlocked when you get the MegaArmour secret, as the lift doesn't go back down. Edit: No more bugs... but Go 2 It is uh, wow. Double edit: OK more bugs: Map 16 - The monsters don't spawn in after grabbing the yellow key Map 17 - The SSG platform is a damaging floor when it shouldn't be. Map 22 - The walkway doesn't lower down when you try to walk across it. You can also get softlocked on the left side because of this. Also... map 27. Jesus Christ... Edited April 8 by Flyxolydian 1 Quote Share this post Link to post
Engired Posted April 9 On 4/8/2024 at 4:25 AM, Flyxolydian said: So, through the first 12 maps and I reckon Plutonia's constant association with Revenants, Chaingunners, and Archviles has affected people's memories haha. There's a few fights that are harder than the original (ending of map 09... Jesus). Also, here's any bugs that I've found: Map 04 - You're softlocked when you get the MegaArmour secret, as the lift doesn't go back down. Edit: No more bugs... but Go 2 It is uh, wow. Double edit: OK more bugs: Map 16 - The monsters don't spawn in after grabbing the yellow key Map 17 - The SSG platform is a damaging floor when it shouldn't be. Map 22 - The walkway doesn't lower down when you try to walk across it. You can also get softlocked on the left side because of this. Also... map 27. Jesus Christ... To be fair to map27 it is also painful in the original (even though I honestly couldn't beat this version when testing it) Map names and authors are now added, and all bugs should be fixed (hopefully!). 1 Quote Share this post Link to post
Pistoolkip Posted April 9 (edited) Good stuff Edited April 9 by Pistoolkip 1 Quote Share this post Link to post
Flyxolydian Posted April 9 12 hours ago, Engired said: To be fair to map27 it is also painful in the original (even though I honestly couldn't beat this version when testing it) Map names and authors are now added, and all bugs should be fixed (hopefully!). Yeah I got it done saveless in the end, along with the rest of the WAD. Had a blast going through this guys, there was some beautifully cursed content in this one. 1 Quote Share this post Link to post
Devalaous Posted April 10 On 4/6/2024 at 7:27 PM, Engired said: After another year of development, the Plutonia Experiment, recreated from memory, is finally done. 32 new maps, new graphics, and even some recreations of the Plutonia Midi Pack. After all these years this will be my final community project in this series, and I hope this is the best outing yet! Drat, no Master Levels for a full set :p Still hoping the Ultimate Doom one gets music by memory and a by-memory recreation of Sewers, like how Betray got one. But yeah, I enjoyed the Doom 2 one and have the TNT one lined up for when my arm heals, now ive got this too~ 2 Quote Share this post Link to post
TMMMS Posted April 10 if there were a master levels edition of this project it would have to be called master levels the way it should have been 1 Quote Share this post Link to post
NaliSeed Posted April 10 Finally, a (mega)wad that doesn't feature 500+ monsters per level. 2 Quote Share this post Link to post
xScavengerWolfx Posted April 10 Oh hey, it finally came out. Congrats on release. I will be adding this to my "things i need to make videos on" list. 1 Quote Share this post Link to post
JacaCaca Posted April 21 Waiting for that decino playthrough now 1 Quote Share this post Link to post
PsychEyeball Posted April 24 Oh man it's finally out. I'm sandwiched between some Doom projects right now but when time allows it, I'll be playing this baby. 1 Quote Share this post Link to post
Bucket Posted April 24 Fun experiment: try to run original Plutonia speed demos with this WAD and see which ones get the farthest. 4 Quote Share this post Link to post
VL2M STUDIO Posted April 27 wasn't even aware this thing came out. great job! 1 Quote Share this post Link to post
Pistoolkip Posted May 8 Final video, I got through all the maps. Ironically that this is my 420th video, as it felt like the mapper was smoking something 5 Quote Share this post Link to post
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