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Sector Numbers


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I am/Im currently building a doom map on Ultimate Doom Builder and I am trying to change a sector's brightness but it also changes the brightness of another sector and apparently they both have the same sector numbers. Do you guys know how to change the sector number?????

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It's the sector tag.

When you right-click a sector, at the bottom of the window that opens up, you'll find the Identification tab, there you can give your sector any tag you want (must be an integer)

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Sounds to me like you might have accidentally merged the two sectors. when you merge 2 or more sectors together, their properties will be the same and they'll have the same Sector #. This can be helpful if you want two sectors to be the same but disconnected from each other (look into like dummy sectors and stuff for more info). I don't use ultimate doom builder, but some editors have hot keys for you to disconnect sectors that were previously merged; though I'm not sure how you'd go about it using doom builder.

 

Sector tags are unrelated. They are very important though when mapping. Say if you want to have a switch that lowers a floor, you would give the switch and the floor the same tag so the switch would know which sector to lower.

 

My bad if I'm misunderstanding, but thats just my 2 cents...

Edited by reefer

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12 hours ago, reefer said:

when you merge 2 or more sectors together, their properties will be the same and they'll have the same Sector #

Thats probably what it is tbh since even if I give one of them a new sector tag they will still both be selected. Thanks for helping.

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14 minutes ago, Homer_hardware said:

Thats probably what it is tbh since even if I give one of them a new sector tag they will still both be selected. Thanks for helping.

 

There's a fix for this, there's a button in UDB called "Make Sector," which allows you to separate sectors which have been joined together. I think using that will fix your issue.

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