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Junkfood 3 [MBF21, Slaughter] (idgames)


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Posted (edited)
2 minutes ago, JackDBS said:

I made one but it was the worst two and a half hours of my life.

How did you even do that in such a short period of time?

There should be an entire category on speed mapping lol

Edited by eanasir

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Just now, eanasir said:

How did you even do that in such a short period of time?

There should be an entire category on speed mapping lol

Commitment and seven diet cokes.

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3 minutes ago, JackDBS said:

Commitment and seven diet cokes.

Understood

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I don't even want to imagine what playing through this in one sitting would be like

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2 minutes ago, Hebonky said:

doom23.png.6bc03479562bc42a1dcdf2d8691a7ec7.png

 

Will relay this to the mapper, thanks!

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Oh hell yes! First two Junkfood installments ruled and this one looks great based on the trailer!

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Posted (edited)

Macro slaughter in the old west? Great Scott! Somebody get that hype train to 88mph post haste and for god sake make sure the flux capacitor on that infinite BFG is working properly...

Seriously though, you guys are absolutely "Nuts" to make so many maps in such a short timespan and the rest of us will be for playing, and we will and we will feel dirty but will love every moment. Congrats to all of you on this release.

 

Map18 - I always dislike the moment when I am in a restaurant and there is something wrong with the food because this is essentially what I imagine would happen if I were to say something to the waiter. Alas I am British, I will say nout and will moan incessantly to my wife on the way home and wait for the moment that I am beaten to death with a frying pan. 

Edited by cannonball

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tite. something to play on eclipse day LUL

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It was a pleasure to make a couple of Doom maps for this jam, i thanks Phoenyx for saving me doing collab with me, Phoenyx along with Meowgi was one of the first friends i've made in this community and i'm happy to get help when i need it :)

 

The couple of maps i've made for Junkfood are some sort of retribution in my mapping / Level design journey, my 2 original Doom maps were lost forever (yeeesh lost media) and per se they were in a bad situation, so nothing of value was lost, but i've proved myself that Doom mapping is something i can do and most of all i had fun!

 

Hope you enjoy my entries i worked with my best friend Phoenyx.

 

If you are into Quake also, check my maps on slipseer if you feel like it, hope you have fun with those too :3 (small and kind publicity for my work if you want more content from my map creation).

 

Have fun, have a great day, hugs for all of you Doomers, you deserve what you dream!

 

EXCELSIOR!

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It's rare to see such compelling depictions of the Old West in video games. Maps like "How it Felt to be a Gold Prospector in 1849" invite players to immerse themselves and feel what it was like in a way that no documentary or period drama can hope to achieve.

 

I had a bit of a skill issue in MAP91 at the

Spoiler

woof0000.png.e9212dc9611720cce9f2b978c82609f2.png

part - the first time I played it, I walked back through the opening in the wall before it closed behind me, leaving me stuck in the closet.

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The songs in those medleys in MAP64 & MAP79 goes in this order (correct me if I'm wrong):
 

Spoiler

MAP64 (Thunder Force IV)
 

Evil Destroyer (Stage 1 Boss)
Attack Sharply (Stage 2 Boss)
Simmer Down (Stage 3 Boss)
Strike Out (Stage 4 Boss)
Sea of Flame (Stage 7)
Metal Squad (Stage 8)

 

MAP79 (Touhou Gensoukyou ~ Lotus Land Story)
 

Spirit Battle ~ Perdition crisis (Elly's theme)
Decoration Battle (Orange's theme)
Scarlet Symphony ~ Scarlet Phoneme (Kurumi's theme)
Bad Apple!! (Stage 3)


And also congratulations on the release.

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4 hours ago, S3M_XM said:

The songs in those medleys in MAP64 & MAP79 goes in this order (correct me if I'm wrong):
 

  Hide contents

MAP64 (Thunder Force IV)
 

Evil Destroyer (Stage 1 Boss)
Attack Sharply (Stage 2 Boss)
Simmer Down (Stage 3 Boss)
Strike Out (Stage 4 Boss)
Sea of Flame (Stage 7)
Metal Squad (Stage 8)

 

MAP79 (Touhou Gensoukyou ~ Lotus Land Story)
 

Spirit Battle ~ Perdition crisis (Elly's theme)
Decoration Battle (Orange's theme)
Scarlet Symphony ~ Scarlet Phoneme (Kurumi's theme)
Bad Apple!! (Stage 3)


And also congratulations on the release.

As the author of maps 64 and 79, I am certain you're correct on Thunder Force, and I'm pretty sure (memory's sketchy) you're correct on Lotus Land Story. Cheers!

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RC1.1 posted - This was mostly to fix an issue in MAP21 where the exit wouldn't lower., but there is a full changelog in the OP. Sorry about that!

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This project inspired me to make 2 of the best maps I've yet made. Cheers to the entire JF 3 team, and to our fearless leader for herding cats as seamlessly as he did.

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