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Thought of Super Sonic Doom today


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Posted (edited)

20 year old gem this year. Far ahead of it's time. Made by @The Ultimate DooMer - if you see this - this thread is dedicated to you!!

 

Long ago I made a boss (definitely not as good) but still fightable that was heavily inspired by this mod. This map was far ahead of it's time.

 

You can find it here: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/sonic

Edited by Pure Hellspawn

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i love ssd. i've completed it three times recently. there's just something about the design of it that appeals to me greatly. i'm a huge TUD fan and once played through all of serpent resurrection using every single class and i'd probably do it again at some point.

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It's pretty cool although it feels a bit dated compared to most megawads today. The boss fights were kinda creative, although a bit annoying.

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Fantastic wad. Was one of the first I played during my initial foray into the doom wads and mods. There wasn't quite anything like it back in the day!

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Posted (edited)
6 hours ago, Firedust said:

Fantastic wad. Was one of the first I played during my initial foray into the doom wads and mods. There wasn't quite anything like it back in the day!

 

Absolutely. I feel that the Golden Souls series is the next evolution persay. There's a lot more now but back then this was a unique gem. I'm honestly surprised this wad hasn't been mentioned more.

 

Heck, I even made a boss that was inspired by this wad. Granted it's nowhere near as good as any of the bosses, but it is playable.

Edited by Pure Hellspawn

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Posted (edited)

It was definitely awesome for its time! I haven't played it recently, but it definitely captured the Sonic essence and was fun back in the day.

 

If anyone is looking for more releases that are similar, 007: License to Spell Doom (also by TUD) has a lot of that same old-school ZDoom charm. Plus there's Sonic Robo Blast, but I haven't played that yet.

Edited by Not Jabba

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  • 4 weeks later...

played through it two more times again. love this wad, even though some of the late game bosses drives me crazy.

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  • 4 weeks later...
Posted (edited)

I'm going to (re)play Super Sonic Doom but I'm wondering what is the preferred source port to play it today.

Wiki says it only works with a specific ZDoom build but it doesn't as I have a script error when launching it.

 

But the readme in the archive says it has been updated to work with GZDoom 3.x and higher, tried the first level with 4.11.x without any issues but I could encounter some later on?

 

Should I downgrade or use something else? Is the wiki outdated ? Thanks!

Edited by Naan

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