Jump to content
  • 0

Am I missing something? [UDMF, SKEWING TEXTURES]


Async Unicorn

Question

So, recently I was bored and decided to try UDMF and learn ACS scripting for the first time, I started making a new map and testing a bunch of stuff, I remembered that there is Skewing Texture option and it can be very useful for slope middle textures, I decided to try it and at first glance all looks good, but then we launch GZDoom and there is no skewing at all.

Renderer is Hardware, so I don't have any consideration about what's going on.

Does anybody knows why it happens?

 

 

UPD:

Tried running map in GZDoom 4.12 (Night Build) and it looked fine.

So, either it's a new feature which just accidentally happened to be in the editor or maybe it was fixed?

mj85f6E.jpeg

 

pISEDB2.jpeg

Edited by Vanilla+Unicorn

Share this post


Link to post

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...