Arrowhead Posted April 11, 2024 ***Download link:***https://www.mediafire.com/file/u7g3bz1iolkuybs/outpostecho.zip/file I've made a new standalone deathmatch map! This map is a natural cavern system w/ a small base attached to it. This is designed for 3-6 players, but duels work well too. I've included a railgun, the same as the one in FDM3. This mapset is designed to be played w/ jump ON (imperative), freelook ON, crouch OFF, Item respawn ON, and weapon stay ON. It can be played equally well in either OpenGL or Software rendering modes. This map is for Zandronum ONLY. It will not function in ZDaemon, or Odamex! The format is Zandronum:UDMF, iwad is Doom 2. You do not need to load Otex1.1 alongside, it is already in the WAD. Here are some screenshots: I'll likely be starting a large project again some time soon! Spoiler The map I released yesterday: My Doomwiki page, if you ever wanted to check out my past projects: https://doomwiki.org/wiki/Colton_Murchison_(Arrowhead) My WIP singleplayer mapset: Please see the attached readme in the zip for MIDI, sky, playtesting, textures, and weapons credits. ***Download link:*** https://www.mediafire.com/file/u7g3bz1iolkuybs/outpostecho.zip/file I hope everyone has been having a nice week! :D 4 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.