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Extracting specific lumps from a WAD using Deutex. How to?


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Hello, I'm trying to automate a build script for a certain PWAD that I'm working on. It's a compilation of sorts of the Master Levels and it needs some IWAD exclusive content, specifically some patches only found in Doom/ Ultimate Doom and E4M7, as well as two maps from TNT (for... reasons) as well as all the Master Levels themselves.

 

My question is how would I go about extracting these specific lumps, that is, using Deutex specifically? I already have them listed out in a text file, and I know from which WAD each map comes from, which command line parameters should look for, in this case?

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