eanasir Posted April 14, 2024 So when I try to disable freelook on GZDoom 4.9.0 whenever I'm trying to play a WAD, it usually never saves after shutting it down. 0 Quote Share this post Link to post
Shepardus Posted April 14, 2024 Is it only the freelook option, or do other options also not save? Have you tried the latest version of GZDoom? The current version is 4.11.3. 1 Quote Share this post Link to post
eanasir Posted April 17, 2024 (edited) On 4/13/2024 at 8:41 PM, Shepardus said: Is it only the freelook option, or do other options also not save? Have you tried the latest version of GZDoom? The current version is 4.11.3. I'll try and get it. Thanks! EDIT: It works Edited April 17, 2024 by eanasir 0 Quote Share this post Link to post
eanasir Posted April 18, 2024 On 4/13/2024 at 8:41 PM, Shepardus said: Is it only the freelook option, or do other options also not save? Have you tried the latest version of GZDoom? The current version is 4.11.3. Well, I don't think it works on the newest version either. Still not saving the freelook option. 0 Quote Share this post Link to post
Shepardus Posted April 18, 2024 3 minutes ago, eanasir said: Well, I don't think it works on the newest version either. Still not saving the freelook option. When you say "the freelook option," are you referring to the "always mouselook" option in Mouse Options, or the "allow freelook" flag in Gameplay Options? The former is what enables looking up/down with the mouse, while the latter controls whether a WAD allows you to freelook (WAD authors can disable freelook but you can use this flag to force it on even if they do so). Gameplay flags are not saved when quitting the game, though they are saved in savegames. You can also use an autoexec file to adjust gameplay flags at startup (create a file called autoexec.cfg and put in it a line saying sv_freelook 1). 0 Quote Share this post Link to post
eanasir Posted April 19, 2024 19 hours ago, Shepardus said: When you say "the freelook option," are you referring to the "always mouselook" option in Mouse Options, or the "allow freelook" flag in Gameplay Options? The former is what enables looking up/down with the mouse, while the latter controls whether a WAD allows you to freelook (WAD authors can disable freelook but you can use this flag to force it on even if they do so). Gameplay flags are not saved when quitting the game, though they are saved in savegames. You can also use an autoexec file to adjust gameplay flags at startup (create a file called autoexec.cfg and put in it a line saying sv_freelook 1). Ohhhhhhh. Okay, I believe this is the "problem" I have. Thanks a lot! 0 Quote Share this post Link to post
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