Jump to content

Force light mode


Recommended Posts

I want to use Legacy light mode in my GZDoom mod, and force it in mapinfo.  Do I have to attach it to every map, or can I enter it once and be done with it?  A cursory experiment seems to work, though I can still make subtle changes by fooling around with the menu once the game is running.  None of the menu options are Legacy mode, however.  What exactly is going on there?

Share this post


Link to post

The light modes were demoted to map options instead of user options, that's why they are no longer in the menu.

If you want to set it for all maps in your mod, simply put it into a "defaultmap" section at the top of your MAPINFO, if you already have one or more defaultmap section, you have to add it to all of them.

Share this post


Link to post

Fantastic.  Thank you!

 

Legacy was the first source port I played and I used it for a long time, so it makes me all kinds of nostalgic to use that light mode.

Share this post


Link to post

Is there a way to confirm that it's working after I've started the game?  I don't know if doing this will make it appear in the menu, or if the menu will display something else.  Not to mention if I change it in the menu and it affects the lighting, how would I force it back?

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...