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Are there any Wolf3D ports that use Vulkan/D3D11/12?


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I normally use ECWolf, but that is software rendered, so I am looking for something using Vulkan or D3D11/12.  The reason is, that I am hooked on playing my retro games with Nvidia RTX HDR, and RTX HDR only works on Vulkan, Direct3D11, and Direct3D12.  So Software, OpenGL, and D3D9 games won't work as such.

Is there such a port? 

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Does RTX HDR need more than the framebuffer to work?  I believe ECWolf should be outputting over D3D11 by default (SDL has many render drivers including Direct3D 11 and 12), but obviously it's the software renderer's output being thrown onto a polygon that covers the entire screen.

 

At the moment, all actively maintained Wolf3D source ports are software rendered.  There are a handful of accelerated ports, but mostly ancient and/or incomplete.

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