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[Version 1 Release] Doomder Mifflin - My attempt at recreating Dunder Mifflin Scranton in Doom 2.


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Posted (edited)

I had posted a few screenshots of my earlier progress in the main Doomcute thread but I figure I might as well post an actual thread here instead of clogging up that Doomcute thread since I made a good deal of progress.

 

Version 1 Release. Download it now!

 

Older footage and screenshots in the spoiler.

 

 

Spoiler

 

Screenshot_Doom_20240420_192819.png.854438aa33688f13e45994f9ba6b4fa3.png

 

Screenshot_Doom_20240420_192832.png.e2a1197f674a35066e7e207088d5dcf8.png

 

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Screenshot_Doom_20240426_234649.png.d4ed76292303682dd4a54b49bf58e329.png

 

This is my attempt at recreating the Dunder Mifflin Scranton office building in ZDoom/GZDoom as seen in The Office (US version). This is supposed to be how the place is depicted during seasons 1-5, so you won't see Ryan's tiny bathroom closet office seen in season 7 or the new temporary office space for Daryl in the corner of the bullpen as seen in season 8. I'm primarily using the default Doom 2 textures. I tried scaling things down according to the 3d map from Drawbotics. I tried making the first floor lobby area, Michael Scott Paper Company's "office space" and the warehouse area to the best of my abilities. I couldn't find any blueprints, so I had to rely on watching a bunch of clips of the show featuring these areas and copying that. I've added monsters, coop starts and deathmatch starts and slightly adjusted the monster count via the difficulty settings. If you want a completely peaceful walkthrough, just play the map on "Hey Not Too Rough" or "I'm Too Young To Die" difficulty setting. I added in a proper MAPINFO lump. This map has been tested in ZDoom and GZDoom.

 

I've also included a separate mini skin pack that you can load in with this map (lc-dundermstuff.wad). It's just a male and female scientist skin made by Scalliano. They originally came from the 150 Skin pack. You don't have to use them, but it's there as an option :) Hopefully there aren't any major bugs left to squash in this map, but let me know if you find any.

 

Here is the download link:

https://www.mediafire.com/file/zuade5il8by12gy/lc-dundermifflin-v1.zip/file

Edited by Lizardcommando

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Posted (edited)

I just uploaded the first beta for everyone to try out.  This is basically a progress post.

 

The second floor office spaces is basically complete. However, keep in mind that no exits have been placed yet. 4 Coop Starts and Deathmatch starts have been placed. I've also included a separate mini skin pack that you can load in with this map (lc-dundermstuff.wad). It's just a male and female scientist skin from Scalliano. They originally came from the 150 Skin pack. You don't have to use them, but it's there as an option :)

 

I want to build the first floor, which includes the lobby area and the warehouse, but I have not found any blueprints for the 1st floor so far.

 

 

Edited by Lizardcommando

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Posted (edited)

Sorry for the spam. I just uploaded the second beta.

 

I tried making the first floor lobby area to the best of my abilities. I couldn't find any blueprints, so I had to rely on watching a bunch of clips of the show featuring the lobby area and copying that. I also added in monsters, deathmatch starts and adjusted the monster count via the difficulty settings. If you want a completely peaceful walkthrough, just play the map on "Hey Not Too Rough" or "I'm Too Young To Die" difficulty setting. Most importantly, I added in a level exit, which is located right outside of the building at the first floor lobby. I also added in a proper MAPINFO lump. This map has been tested in ZDoom and GZDoom.

 

https://www.mediafire.com/file/sc25ez691gjahiq/lc-dundermifflin-beta2.zip/file

 

Here's gameplay footage.

 

 

Edited by Lizardcommando

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This should be the final version unless there are some major bugs that pop up, then I will try to fix it.

 

I added in music for the title screen. It's weirdly quiet for some reason so don't go pumping up the volume up to max levels at the start of the game. The Michael Scott Paper Company's "office space" and the warehouse have been added. I tried to make those areas to the best of my abilities. I couldn't find any blueprints, so I had to rely on watching a bunch of clips of the show featuring these areas and copying that. I've added more monsters and more deathmatch starts and slightly adjusted the monster count via the difficulty settings. Once again, if you want a completely peaceful walkthrough, just play the map on "Hey Not Too Rough" or "I'm Too Young To Die" difficulty setting. This map has been tested in ZDoom and GZDoom.

 

Click here to download the map.

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Posted (edited)

Nice, funny and quite precise work ! I might be wrong because I haven't seen the show since years but, does the location of red key is a reference to the biggest meme from the office (toby's return) ? (I vaguely remember the scene take place there...)

Edited by apichatpong

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Not quite.

 

In the previous release of this map, I had placed a Commander Keen there to signify that Toby's a part of corporate, so he's not really a part of Michael's "family" at the office. Toby's also divorce, so he's also not a part of his family either lol.

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In fact, while I wanted to download the last version, I accidentally download an old one so, had the commander keen who in first place made me think about Toby !

Edited by apichatpong

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  • 2 weeks later...

Thanks for playing my map! It's always fun seeing how every approaches the map. I'm kinda surprised you skipped the conference room and Michael Scott's office during the first half of the video. Also, you were very close in finding the secret in the baler (Baler, I hardly know her!).

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  • 2 weeks later...

The map was very well done! I am not the biggest watcher of The Office, but even I was able to recognize the layout! 
Here is my playthrough:

 

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