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Raptor with MIDI sound effects (GSS in DMX terminology)


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This post can be seen as a response to the following thread, but I wasn't sure if bumping it after about 8.5 years ago was a good idea:

 

Basically, while the Doom games as originally released might not make use of the DMX library's General Sound Set (GSS) support, another game does. Namely, Raptor: Call of the Shadows. It was about 8 days ago when I uploaded a demonstration (warning - expect noises at times), selecting Adlib and using Nuked OPL3:

 

 

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