35thcanto Posted April 25 i put a silent teleporter on a staricase and it will only teleport me if i walk into it backwards. did i do something wrong? im using gzdoom if thats a problem (the highlighted section is the teleport destination) 0 Quote Share this post Link to post
0 Stabbey Posted April 25 Yeah, it was that your linedef was pointed the wrong way. It's important for all gun and switch-activated actions and some walk-over actions that linedefs are facing in the correct direction. You may wish to read or skim through the basic tutorials on map editing, if only to get more solid grasp on how the engine does things. 0 Quote Share this post Link to post
0 Foxpup Posted April 25 2 hours ago, Stabbey said: some walk-over actions Just teleporters, specifically. This is so that a traditional pad-to-pad teleporter won't just immediately teleport the player again when they step off the destination pad. 0 Quote Share this post Link to post
0 35thcanto Posted April 25 5 hours ago, Stabbey said: Yeah, it was that your linedef was pointed the wrong way. It's important for all gun and switch-activated actions and some walk-over actions that linedefs are facing in the correct direction. You may wish to read or skim through the basic tutorials on map editing, if only to get more solid grasp on how the engine does things. thanks 0 Quote Share this post Link to post
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35thcanto
i put a silent teleporter on a staricase and it will only teleport me if i walk into it backwards.
did i do something wrong? im using gzdoom if thats a problem
(the highlighted section is the teleport destination)
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