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Issue With Custom Weapons


Ghost_Ellis

Question

So, I'm trying to add the "Flashlight" weapon from Realm667/Beastiary/Doom Style, but I can't get the items to work in game.

 

What I'm doing is making a wad file labeled "WEAPONS" to add into ultimate doom builder, so far I have the AK47 and Duke Shotgun working, but The flashlight appears in game as place-able things, but when picked up, they don't show in the game itself after being picked up. The flashlight also doesn't understand my toggle flashlight script?

Below are screenshots of everything I have so far, and hopefully you guys can tell me what to add and/or remove.

 

image.png.5fc3138c51a7b2e6bb27e51b48ddadc3.png

 

image.png.48f82d518c5a46ae565cfcfa20fec275.png

image.png.2ad8d818627c955fc78c379cb8f7feba.png

image.png.38e6c8595b1df8a9bac0edd3d8b0e1a6.png

image.png.8aa8b83e5686cf002671fc5266cb3153.png

image.png.6aadf76b9144afa231abf3bfe864910b.png

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This may be silly, but by looking at your pictures, aren't all sprites supposed to be between S_START/S_END and not SS_START/SS_END? I would try that first if I were in your shoes., try moving the flashlight sprites to be right next to your AK and Duke Shotgun sprites

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