bridgetogulude Posted April 26 I was wondering, since I am a noob at DECORATE and am trying to code a custom enemy into DOOM, what coding language is most similar to Zscript? 0 Quote Share this post Link to post
1 Gianluco Posted April 26 Well, DECORATE. Btw, Zscript is based on C++ iirc 0 Quote Share this post Link to post
1 Martin Howe Posted April 27 ZScript, according to Marisa Heit, originator of Zdoom, was inspired by UnrealScript; it looks like C# and Swift too. 0 Quote Share this post Link to post
1 aRottenKomquat Posted April 27 It's generically a C-style language, so C, C++, C#, Java, and JavaScript all have similar syntax to ZScript. 0 Quote Share this post Link to post
1 kevansevans Posted May 2 You should check out @DavidN's wonderful beginner tutorials on zscript: https://www.youtube.com/playlist?list=PL-36gm0W-VKl89pw9lUfF36TJ28bjrNUn There isn't a specific video on how to make monsters, but it should give you an idea of how zscript works and the knowledge you need to go on from there. 0 Quote Share this post Link to post
0 bridgetogulude Posted April 30 Well, the reason why I asked is because I'm trying to code a custom enemy into a doom map and was wondering what coding language is best for the DECORATE item coding. 0 Quote Share this post Link to post
0 Gianluco Posted April 30 8 hours ago, bridgetogulude said: Well, the reason why I asked is because I'm trying to code a custom enemy into a doom map and was wondering what coding language is best for the DECORATE item coding. You should use Zscript imo, it has all the features of DECORATE + more 0 Quote Share this post Link to post
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bridgetogulude
I was wondering, since I am a noob at DECORATE and am trying to code a custom enemy into DOOM, what coding language is most similar to Zscript?
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