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The Mis-Adventures of Dynamite 7: WIRED! (Version 1.3) [MBF21]


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I loved TMod 6 (and the ones I tried, however I can't remember which) so yeah I'l be downloading this one.

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Played through the first two maps. Love the wireframe aesthetic, though it can get hard to look at for extended periods in a Firerainbow sort of way.

 

FYI there seem to be some issues with the dehacked in GZDoom, the enemies still drop ammo/weapons like zombiemen/shotgunners. Also I'd recommend embedding the dehacked into the WAD for convenience, since every MBF21-compatible port I know of also supports embedded dehacked lumps.

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I played the first five levels so far and I'm really digging the aesthetics and style! Especially love the custom robot monsters.  Congratulations on the release!

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  • 2 weeks later...
  • 3 weeks later...

Hello! On first impressions, this is a truly original wad. I would like to ask: what musical composition is playing in the first level? Can other mappers use it in their wads?

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Very cool and unique wad. Something you could work on is making the projectiles more visible and give them proper sound design.

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5 hours ago, Michael63 said:

Hello! On first impressions, this is a truly original wad. I would like to ask: what musical composition is playing in the first level? Can other mappers use it in their wads?

That would be me! I used a program called "Dance 6 Reloaded" to create it! If other mappers wish to use it, sure but PLEASE make sure they credit me as the composer.

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  • 3 weeks later...

These visuals look insane (I always mean that as a compliment).  My "to play" list is already precariously long and looks like it's just gotten longer.  Brilliant stuff.

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Posted (edited)

Bumping TMoD 7 to let people know that version 1.2 has been released!

Guess who just had to make a 1.3 build because I missed a fairly obvious error... =_=

Edited by DynamiteKaitorn
Updated TMoD 7 to 1.3

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