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Issue with UMAPINFO


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When i try to load my WAD as an IWAD (i have sorted the asset part out) i get an error that says "Invalid map name map01". Why do i get this and why is it an invalid map name?! This has been bugging me for months.

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Is the full first line of your UMAPINFO as follows?

MAP map01

 

If so I'd say your wad is being detected as a DOOM1 or other iwad and it's expecting the episode/mission format such as MAP E1M1.

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Just now, DeetOpianSky said:

Is the full first line of your UMAPINFO as follows?

MAP map01

 

If so I'd say your wad is being detected as a DOOM1 or other iwad and it's expecting the episode/mission format such as MAP E1M1.

Yup. How do i make it so it detects it properly as a DOOM2 iwad?

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Make sure you're launching it the correct compatability level as described in doomwiki here.

Depending on your map format it could be any of the below:

COMPLVL can contain the following values, which are imported from a text file and each define a specific compatibility level:

vanilla: complevel 2, 3 and 4, depending on the IWAD loaded, for vanilla compatibility

boom: complevel 9 for Boom compatibility

mbf: complevel 11 for MBF compatibility

mbf21: complevel 21 for MBF21 specifications

If that doesn't work I'd defer to someone more knowledable about total conversions.

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55 minutes ago, DeetOpianSky said:

Make sure you're launching it the correct compatability level as described in doomwiki here.

Depending on your map format it could be any of the below:

COMPLVL can contain the following values, which are imported from a text file and each define a specific compatibility level:

vanilla: complevel 2, 3 and 4, depending on the IWAD loaded, for vanilla compatibility

boom: complevel 9 for Boom compatibility

mbf: complevel 11 for MBF compatibility

mbf21: complevel 21 for MBF21 specifications

If that doesn't work I'd defer to someone more knowledable about total conversions.

If you know how to, can you tell me what exayctly i should write in the COMPLVL lump? Looked around the wiki and doomworld but can't find it anywhere

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Is it working as expected with using a complevel to launch it?

It would depend on your map format.

Of the example wads in the wiki article the only one I had available was a 1x1 RC version. It usues map format mbf21 and it's COMPLVL lump just has the text "mbf21".

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3 hours ago, TheXDboy said:

When i try to load my WAD as an IWAD (i have sorted the asset part out) i get an error that says "Invalid map name map01". Why do i get this and why is it an invalid map name?! This has been bugging me for months.

 

IWAD detection is not so much an exact science.

 

In your case, most likely you have less than 31 maps. Therefore your IWAD is detected as "not Doom 2" and UMAPINFO will interpret that to mean ExMy format maps are expected.

 

If you add, say, 32 maps (even "dummy" maps with no content), see if the error goes away. Note you need to supply actual maps, not just the UMAPINFO definitions.

Edited by JadingTsunami

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1 hour ago, JadingTsunami said:

 

IWAD detection is not so much an exact science.

 

In your case, most likely you have less than 31 maps. Therefore your IWAD is detected as "not Doom 2" and UMAPINFO will interpret that to mean ExMy format maps are expected.

 

If you add, say, 32 maps (even "dummy" maps with no content), see if the error goes away. Note you need to supply actual maps, not just the UMAPINFO definitions.

Yeah... I'm making only 6 maps and i deleted the rest. I'll try this out and update if it works.

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11 minutes ago, TheXDboy said:

Yeah... I'm making only 6 maps and i deleted the rest. I'll try this out and update if it works.

It worked lmao. Guess i'll have 6 full and 26 empty maps ¯\_(ツ)_/¯

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