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Map with line-portals, enemies disappear and show through ceiling/floor


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Posted (edited)

Hello.

 

I have found some strange behavior with latest EE from DRD devbuilds in combination with a map that uses line-portals.

 

In the house walking enemies disappear and show through ceiling/floor.

 

That enemies can disappear when they are on the edges of edge portals is not a new thing for me, but i never had this with line portals.

And the strange thing is that the enemies disappear even on places in the house without passing a line-portal linedef.

 

On pictures etrn09 and etrn10 (The pictures shot with chaingun with the windows in background) you can see how a dead pistol guy disappears when turning.

 

I have attached a test-map which contains a part of the map where i get this behavior.

 

 

line-portaltest.zip

 

 

 

etrn08.png.112375a1d3ee4a7c8d0ff2eee9402954.png

 

etrn11.png.5409722ebbc18e3f0099189394743e25.png

 

etrn09.png.b8a86ccf4ce47d79b4cf4aa6570f05fc.png

etrn10.png.179356ba051eceede0b372613511bf63.png

etrn12.png.3b2768fc135a1544aa62995a9b47bcfb.png

 

Edited by Meerschweinmann

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