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Doomed! (Episode 3 WAD Download)


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Hello Everyone,

This is my Second Doom WAD

 

It is another WAD for the Ultimate Doom, specifically episode 3

 

If you try it, Please let me know what you think of it, I really want to improve my craft

 

The Levels have only been tested using GZDoom.

 

Also, i might add a secret level in the future. There is a way to the secret level but it will just send you to the original E3M9 : WARRENS.
I was too busy and stressed to make a secret level and i'm so sorry.

 

The following screenshots are from E3M1 - E3M3

 

I hope you enjoy it

 

Screenshot_Doom_20240506_212501.png

Screenshot_Doom_20240506_212505.png

Screenshot_Doom_20240506_212521.png

Screenshot_Doom_20240506_212547.png

Screenshot_Doom_20240506_213345.png

Screenshot_Doom_20240506_213352.png

Doomed!.rar

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I don't really have lots to say beyond E3M7 being the best, despite being a frankenstein map, due to its constant action and entirely clear progression. Did you want to make a few IWAD references? I didn't notice them in 04 and 05 (the former probably being my second favorite. 6 seemed like it could be good too but.....it seemed to run out of full ideas at a certain point.

 

 

 

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8 hours ago, LadyMistDragon said:

I don't really have lots to say beyond E3M7 being the best, despite being a frankenstein map, due to its constant action and entirely clear progression. Did you want to make a few IWAD references? I didn't notice them in 04 and 05 (the former probably being my second favorite. 6 seemed like it could be good too but.....it seemed to run out of full ideas at a certain point.

 

 

 

E3M6's Tunnels were directly taken from the Plutonia Experiment's Map 28 : The Sewers
And the outside and torture room were inspired by Doom E3M1 and E3M4.

 

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Posted (edited)

An entire episode replacement for episode 3 and nobody pays attention to it? Weird, because I thought it was pretty fun. I liked the Quake symbol in E3M1 and I'd have to say E3M7 is my favorite gameplay wise. I will say this though, a couple of maps stank of Episode 2 texturing and design, which you might wanna look out for in the future. Otherwise, awesome, keep it up.

Edited by Baron T. Mueriach

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