Xeebleton Posted May 7 (edited) these maps were from about a year or two ago. they were on my old laptop, which couldnt boot due to windows issues, but today I was able to restore them, and now I'm putting them here. these were really just made for fun, which is why I didnt release them until now. all of them should be working and complete, except for CorruptKeep, which works, but cannot be completed due to it not having an exit. you can do whatever the hell you want with these maps as long as Im credited. psy_oldmaps.zip SCREENSHOTS Spoiler Edited May 9 by Xeebleton screenies 6 Quote Share this post Link to post
Walter confetti Posted May 7 Some screenshots will be more than welcome! 0 Quote Share this post Link to post
taufan99 Posted May 8 16 hours ago, Walter confetti said: Some screenshots will be more than welcome! From my own research using the Doom Builder PSX, these are all rather rudimentary maps, although CrossPlat does have some more structure to it to be more worthy than the other three. CorruptKeep: Spoiler CrossPlat: Spoiler FunniMap: Spoiler ORIGPSX (a recreation of, you guessed it, ORIGWAD): Spoiler 1 Quote Share this post Link to post
Xeebleton Posted May 9 On 5/8/2024 at 12:21 PM, taufan99 said: From my own research using the Doom Builder PSX, these are all rather rudimentary maps, although CrossPlat does have some more structure to it to be more worthy than the other three. yeah these maps are really just me messing around and having fun with the map editor. CorruptKeep was supposed to be a map of actual substance, but I just kinda slacked off and never got it done beyond what you played (tho I might come back to it). CrossPlat (short for Cross Platform) is also fairly clearly a (not so good) remake of Doom 64's first map. oddly enough, I didnt add any DM starts to that map, despite it being the only one where it would actually make sense to add those. FunniMap is the first ever map I made for PsyDoom, which is why its quite basic (even using the default textures doom builder PSX uses for sectors) I dont really have any comment(s) for ORIGPSX. it's just a recreation of ORIGWAD with some balancing and DM starts (I dont see why anyone would want to play DM in that map but its there I guess) 2 Quote Share this post Link to post
taufan99 Posted May 9 13 hours ago, Xeebleton said: yeah these maps are really just me messing around and having fun with the map editor. CorruptKeep was supposed to be a map of actual substance, but I just kinda slacked off and never got it done beyond what you played (tho I might come back to it). CrossPlat (short for Cross Platform) is also fairly clearly a (not so good) remake of Doom 64's first map. oddly enough, I didnt add any DM starts to that map, despite it being the only one where it would actually make sense to add those. FunniMap is the first ever map I made for PsyDoom, which is why its quite basic (even using the default textures doom builder PSX uses for sectors) I dont really have any comment(s) for ORIGPSX. it's just a recreation of ORIGWAD with some balancing and DM starts (I dont see why anyone would want to play DM in that map but its there I guess) Understood, thanks for the clarification. I'll let you know if I'll be using any of these for my current personal PsyDoom project. 0 Quote Share this post Link to post
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