Jump to content

[BOOM] SECTOR ALPHA


Recommended Posts

Oh hey, fellow GRAY textures user. The screenshots are cool. Does door in 5th screenshot is sliding doors? :v

Share this post


Link to post
Just now, Rykzeon said:

Oh hey, fellow GRAY textures user. The screenshots are cool. Does door in 5th screenshot is sliding doors? :v

No, unfortunately, it's a standard door, =(

I don't know how to make sliding doors and I think they're too difficult to implement...

Share this post


Link to post

Yeah it involves alot of linedefs and dummy sector. Also it may not look good because of stacking sectors.

Share this post


Link to post

very atmospheric tech base map...feels super easy at start but i like the way difficulty gradually elevate....health balance is tight but ammo is surplus.....progression feels simple at start but map open up its smart links later on 16 monster didnt show up which is disappointment but maybe those were in 1 secret area i missed

fun [laying it.....

prboom cl9 uv fda 

popi9.zip

Share this post


Link to post

 

I'll play any map which uses that MIDI, its one of my favourites. Found no secrets, but survived. Really nice detailing and fun combat, I liked it!

Share this post


Link to post

Gave this a quick try after getting my ass kicked in Helldivers 1, had a lot of fun with it! I'll probably record a video with this map, it looks great and plays really well! I kinda expected a bit more of a bite after getting to the exit room but it's a fun 15 minute romp through what I presume is an underground base.

 

Great job!

 

End screen, spoilered for size I guess. :P

Spoiler

4j3j2cK.png

 

Share this post


Link to post
9 hours ago, Matt Eldrydge said:

Gave this a quick try after getting my ass kicked in Helldivers 1, had a lot of fun with it! I'll probably record a video with this map, it looks great and plays really well! I kinda expected a bit more of a bite after getting to the exit room but it's a fun 15 minute romp through what I presume is an underground base.

 

Great job!

 

End screen, spoilered for size I guess. :P

  Reveal hidden contents

4j3j2cK.png

 

Thank you for playing! I'm pleased that you enjoyed it.

Watching a video would be fantastic, as it could assist me in observing how others play my maps and in making future improvements.

By the way, there's a second secret in the toilet room, located near the switch.

Share this post


Link to post

A good map with a great ambience! And while the fights weren't very difficult, they felt well-structured and engaging.

I spent some time looking for that last secret, but sadly couldn't find it.

 

Here is a casual FDA:

 

 

Keep up the good work!

Share this post


Link to post

Cool map! It flowed well from start to finish, and I was never bored.

 

Good use of textures and architecture to keep the player interested. I got strong TNT-vibes from this one. The music helped, but I am a sucker for

realistic environments in Doom-style so this was a treat for me. I also got some Doom 3 vibes when the lights went out in the bathroom. Of course I

checked the toilets after that, so I got a bit of a scare.

 

I couldn't find any secrets, but that's okay. Ammo and item placement was good throughout and I only died once due to foolishly trying to berserk punch

a Chaingunner. I found no issues either, so it's well-polished.

 

Would love to see more maps in this style. Well done.

Share this post


Link to post
16 hours ago, Vanilla+Unicorn said:

Thank you for playing! I'm pleased that you enjoyed it.

Watching a video would be fantastic, as it could assist me in observing how others play my maps and in making future improvements.

By the way, there's a second secret in the toilet room, located near the switch.

 

Here's that video I mentioned, I spend most of it just saying how much I liked the map and how good of a time it is but it might offer some insight still. :P

 

Do let me know what other maps you've made, I'd love to check them out!

 

 

 

Share this post


Link to post
10 hours ago, Matt Eldrydge said:

 

Here's that video I mentioned, I spend most of it just saying how much I liked the map and how good of a time it is but it might offer some insight still. :P

 

Do let me know what other maps you've made, I'd love to check them out!

 

 

 

https://drive.google.com/file/d/1Q0xgKT3beTXGi-2Y7XOoMoa0rmJBoxdW/view?usp=sharing

 

Here you go! 

These are all my maps to date! =)

Share this post


Link to post
On 5/16/2024 at 3:40 PM, AshtralFiend said:

A good map with a great ambience! And while the fights weren't very difficult, they felt well-structured and engaging.

I spent some time looking for that last secret, but sadly couldn't find it.

 

Here is a casual FDA:

 

 

Keep up the good work!

Thank you so much for playing, and I'm glad you enjoyed it! The second secret is located in the toilet; however, it's quite obscure, so I plan to modify it in the next update. Essentially, there's a small switch close to the "Light Off" switch, which is already hard to notice in the light and virtually impossible to find in the dark without prior knowledge.

Share this post


Link to post
On 5/16/2024 at 3:49 PM, Zesiir said:

Cool map! It flowed well from start to finish, and I was never bored.

 

Good use of textures and architecture to keep the player interested. I got strong TNT-vibes from this one. The music helped, but I am a sucker for

realistic environments in Doom-style so this was a treat for me. I also got some Doom 3 vibes when the lights went out in the bathroom. Of course I

checked the toilets after that, so I got a bit of a scare.

 

I couldn't find any secrets, but that's okay. Ammo and item placement was good throughout and I only died once due to foolishly trying to berserk punch

a Chaingunner. I found no issues either, so it's well-polished.

 

Would love to see more maps in this style. Well done.

Thank you for playing! It's always gratifying to see others take pleasure in your creations! =)

Indeed, I noticed some players picked up on the Doom 3 vibes from the toilet area, which is amusing since it was unintentional, :D
I plan to create many maps in that style, as it's one of my primary sources of inspiration!

 

Share this post


Link to post
On 5/16/2024 at 2:39 AM, LadyMistDragon said:

Not hugely difficult but not exactly a map to let your guard down either!

 

 

Thank you for playing! =)

Share this post


Link to post
On 5/16/2024 at 1:51 AM, Somniac said:

 

I'll play any map which uses that MIDI, its one of my favourites. Found no secrets, but survived. Really nice detailing and fun combat, I liked it!

Thank you for playing! =)

It's great to hear that the balance is just right, even without secrets! :D
I'm with you on MIDI; I'm a fan as well!

Share this post


Link to post
On 5/16/2024 at 12:41 AM, Zahid said:

very atmospheric tech base map...feels super easy at start but i like the way difficulty gradually elevate....health balance is tight but ammo is surplus.....progression feels simple at start but map open up its smart links later on 16 monster didnt show up which is disappointment but maybe those were in 1 secret area i missed

fun [laying it.....

prboom cl9 uv fda 

popi9.zip

Thank you for playing! =)

Hmm... no, there aren't any monsters in the secrets; it seems something broke in the bathroom. I'm aware of this issue and will consider how to resolve it; perhaps there is a solution.

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...