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Is there some handy reference of the used ranges for:

- linedefs

- wad thing codes

- dehacked and BEX extensions

 

Previously, there was a discussion of Doom extensions, that except for some discussion of non-support for any idea from any other group, pretty much got nowhere.

As usual, each group just goes off an does what each group intended.

I want to avoid creating any additional conflicts.

 

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1 hour ago, wesleyjohnson said:

Is there some handy reference of the used ranges for:

- linedefs

- wad thing codes

- dehacked and BEX extensions

 

Previously, there was a discussion of Doom extensions, that except for some discussion of non-support for any idea from any other group, pretty much got nowhere.

As usual, each group just goes off an does what each group intended.

I want to avoid creating any additional conflicts.

 

What do you mean with Range

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The config files for Eureka are a handy reference, there is generally one text line per thing or linedef type, giving a nice overview of everything.

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Thank you, I will look at the Eureka source.

I thought kb1 was creating a master list of used codes, but I have not heard from him for a while.

 

--- Range ---

Which codes are used, and which codes are available for expansion.  I do not care about what they actually do, I just want to find unused ones.

 

 

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6 hours ago, wesleyjohnson said:

I thought kb1 was creating a master list of used codes, but I have not heard from him for a while.

He got himself banned for whatever reason.

 

On jeudi 16 mai 2024 at 8:47 AM, wesleyjohnson said:

- linedefs

There's this big table of all vanilla, Boom, EDGE, Eternity, and ZDoom line types here:

https://doomwiki.org/wiki/Linedef_type#Table_of_all_types

On jeudi 16 mai 2024 at 8:47 AM, wesleyjohnson said:

- dehacked and BEX extensions

There's this:

https://doomwiki.org/wiki/DeHackEd

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