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Fallout 2


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Me think Grungo have higher Outdoorsman. Too much time in cave. :(

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  On 5/18/2024 at 6:48 PM, Bobby :D said:

Grungo no use many speeds, will bad the play feel

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grungo not like having low points of action, must be nimble like bee and sharpy like scorpin!

Edited by Grungo

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  On 5/18/2024 at 7:43 PM, VICE said:

Me think Grungo have higher Outdoorsman. Too much time in cave. :(

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yes arroyo cave good, outside world bad! but me go outside world because tribe need me

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I'd play with Jinxed One handed or with Jinxed Kamikaze.

During the play you should be able to mutate the latter perk to Gifted thus getting 7 special points.

 

I heard Jinxed Gifted is a nice combo

Edited by SilverMiner

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  On 5/18/2024 at 8:38 PM, Pechudin said:

I bought this game but that flipping tutorial ticks me off every time. So glacially slow.

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Is there something in particular that's jamming you up? Do you have the combat speed maxxed in preferences and Always Run on? I remember struggling a bit with the tutorial initially but there's probably quite a cohort here on DW of people who have beaten the classic Fallout games 5+ times, if you want any tips.

 

Do you like turnbased games generally? Me, I still haven't gotten into Baldur's Gate or Arcanum because the realtime spoils it for me, but I get that it's not to everyone's taste.

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  On 5/18/2024 at 9:19 PM, Aaron Blain said:

Is there something in particular that's jamming you up? Do you have the combat speed maxxed in preferences and Always Run on? I remember struggling a bit with the tutorial initially but there's probably quite a cohort here on DW of people who have beaten the classic Fallout games 5+ times, if you want any tips.

 

Do you like turnbased games generally? Me, I still haven't gotten into Baldur's Gate or Arcanum because the realtime spoils it for me, but I get that it's not to everyone's taste.

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BG is awesome. 
You can pause combat with the spacebar to issue commands if you want to play with a more tactical approach.

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I call BS on the intelligence. Make it lower, increase your strength. Own the part of a primitive who can only refer himself in third person.

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  On 5/19/2024 at 12:37 AM, Chezza said:

I call BS on the intelligence. Make it lower, increase your strength. Own the part of a primitive who can only refer himself in third person.

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Hush, Grungo is learning literacy.

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Doesn’t this belong in the post your other video game screenshots section?  I never played Fallout let alone Fallout 2.  Happy gaming Grungo (His threads are confusing and the people who are posting in it)

Edited by vanilla_d00m

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  On 5/18/2024 at 9:19 PM, Aaron Blain said:

Is there something in particular that's jamming you up? Do you have the combat speed maxxed in preferences and Always Run on? I remember struggling a bit with the tutorial initially but there's probably quite a cohort here on DW of people who have beaten the classic Fallout games 5+ times, if you want any tips.

 

Do you like turnbased games generally? Me, I still haven't gotten into Baldur's Gate or Arcanum because the realtime spoils it for me, but I get that it's not to everyone's taste.

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Well, I probably am missing something, but the reasons are varied (and probably can be circumvented):

  • having to wait for bugs to skitter along after doing my turn
  • the game assuming I know how to open doors and how to use items
  • the last part is frustrating because it also consumes your action points

It probably gets ironed out with experience but I feel the game just does not respect my time by not telling me these basics. This is not Doom where the interaction with the world is "shoot" or "hump".

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  On 5/19/2024 at 2:38 PM, Pechudin said:

It probably gets ironed out with experience but I feel the game just does not respect my time by not telling me these basics.

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Oh man, you should try Nethack.

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  On 5/19/2024 at 1:13 PM, vanilla_d00m said:

Doesn’t this belong in the post your other video game screenshots section?  I never played Fallout let alone Fallout 2.  Happy gaming Grungo (His threads are confusing and the people who are posting in it)

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Scorpin!

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Kinda bummed you're not doing a low intelligence build. Fallout 2 accommodates having a really low intelligence pretty hilariously, and I mean, the whole Grungo shtick, kinda feels like it would be a match made in heaven.

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  On 5/19/2024 at 8:48 PM, LVENdead said:

Kinda bummed you're not doing a low intelligence build. Fallout 2 accommodates having a really low intelligence pretty hilariously, and I mean, the whole Grungo shtick, kinda feels like it would be a match made in heaven.

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low intel funny but me wanna actually do quests and stuff

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  On 5/20/2024 at 1:06 AM, Bobby :D said:

Hmm, maybe it's as if they want to KILL THE PLAYER

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They're all up for the player becoming a conscript in Navarro.

Besides you were able to join the antagonist side in Fallout 1,

Who obviously WANT TO KILL THE PLAYER too.

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The Enclave is different from the Master. The Master can make use of you because you're a prime normal. The Enclave view you and any other tribals as wheat for a virulent scythe. Even if you were a vault dweller it wouldn't save you as the intro from FO2 clearly displays. The Enclave hates your guts, it makes zero sense for them to let you join. 

 

Also to be pedantic for a second, you don't "join" the Master. You're dipped into a FEV tank and the scene cuts away to the Supermutants overrunning Vault 13. There's a good chance you just outright died in the mutation process. 

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  On 5/20/2024 at 6:23 AM, Mr. Freeze said:

The Enclave is different from the Master. The Master can make use of you because you're a prime normal. The Enclave view you and any other tribals as wheat for a virulent scythe. Even if you were a vault dweller it wouldn't save you as the intro from FO2 clearly displays. The Enclave hates your guts, it makes zero sense for them to let you join. 

 

Also to be pedantic for a second, you don't "join" the Master. You're dipped into a FEV tank and the scene cuts away to the Supermutants overrunning Vault 13. There's a good chance you just outright died in the mutation process. 

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Both are militaristic factions who don't give a shit on means towards the end and both are ready to blow up the whole world again should they be receiving the harsh end. Both the Super Mutants and Enclave also view themajor part of Wastelanders as lesser beings that should as well be killed. Besides, The Mutants were as savage towards Vault Dwellers as it is evident in FO1 bad ending.

 

And yes you have an option to volunterarly join the Unity in dialogue with Lou and Master.

 

Frankly the way I see, Master's plan was worse because it practically puts intelligent biological life to extincion.

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My point being, I don't see how FO2 can't offer the player an option to join the Enclave cause for the hell of it. Perhaps not directly by joining their ranks but, for example, betraying the Wasteland by triggering the FEV into the atmosphere and succeeding the Enclave plan.

Then again, development time constraints.

Edited by Sonikkumania

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  On 5/20/2024 at 6:46 AM, Sonikkumania said:

My point being, I don't see how FO2 can't offer the player an option to join the Enclave cause for the hell of it. Perhaps not directly by joining their ranks but, for example, betraying the Wasteland by triggering the FEV into the atmosphere and succeeding the Enclave plan.

Then again, development time constraints.

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Probably because it makes literally 0 sense, even from an evil character perspective as it has the nasty side effect of also killing you.

 

Which a self serving evil character wouldn't do, and doing it because "fuck em" or "the hell of it" isn't compelling story telling.

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