purplex Posted May 25, 2024 Volume 1 of Blood Deathmatch Maps is finally out! Blood Deathmatch Maps (aka. BloodDMMs), is a 8-level single episode for DOOM I. This is volume 1 of 3, so in total, when everything is finished, there will be 24 full maps for you and your non-existent friends to play with! To order the full version of BloodDMMs containing 52,000 new maps with over 550,000 new enemies and weapons, please send a 12-paragraph long rambling complaint about this WAD to the email provided in the README.TXT file. This WAD uses the basic DOOM format, so it should work on almost every port. Tested ports are PrBoom+, ZDoom, & GZDoom. Well... Theres not much else to say. Now get out there and; A. Fight normally like a normal person with your friends B. Spam the plasma rifle like a douchebag and reach the fraglimit in 2 seconds More info in the README.TXT file. Happy Deathmatching, Doomers! Download BloodDMMs VOLUME 1 9 Quote Share this post Link to post
watto3699 Posted May 26, 2024 Don't think I've done Doom deathmatch in over a decade, is there a dedicated discord for setting up matches? 1 Quote Share this post Link to post
Decay Posted May 26, 2024 Cool to see more DM maps but why doom 1? 1 Quote Share this post Link to post
purplex Posted May 26, 2024 8 hours ago, watto3699 said: Don't think I've done Doom deathmatch in over a decade, is there a dedicated discord for setting up matches? https://discord.gg/xGARJEpAsv is a good place to get back into it. You can also just download Doom Explorer and join a server if you want to get right into it. 0 Quote Share this post Link to post
purplex Posted May 26, 2024 7 hours ago, Decay said: Cool to see more DM maps but why doom 1? Super shotgun was too OP for me. Got one-shotted 15+ times in one match one time. Maybe just a skill issue LOL. 0 Quote Share this post Link to post
Decay Posted May 26, 2024 (edited) Yea, skill issue. But you can work around that a bit with weapon placement that deliberately downplay the SSG. The original SG is just too whacky to be effective for most situations and the cg is kind of in the same boat, so unfortunately Doom 1 DM usually doesn't hold interest for long and only for niche audiences, there's a reason Doom II DM is much more popular. You can also make Doom I logic maps for Doom II without sacrificing a critical weapon entirely. Just something to keep in mind for future projects! @watto3699 https://www.doomworld.com/forum/5-multiplayer-doom/ literally a whole subforum dedicated to figuring that out Edited May 26, 2024 by Decay 2 Quote Share this post Link to post
TheGreenZap Posted May 28, 2024 I was lucky enough to just play maps E1M6 to E1M8. Man, SO MUCH FUN! We started with 3 players and had a couple more players jump in while we were playing. This all stemmed from @Arrowhead and his Discord channel. So if you ever wanted to play some DM, you might hang out in his Discord. 2 Quote Share this post Link to post
Walter confetti Posted May 28, 2024 Nice mapset, pretty rare to see a DM mod for ultimate Doom! Some maps are cool, some maps not so much. I don't see the reason for locked switch doors that aren't the exit room. Found this texture bug in E1M6: Spoiler 1 Quote Share this post Link to post
purplex Posted May 28, 2024 1 hour ago, Walter confetti said: Nice mapset, pretty rare to see a DM mod for ultimate Doom! Some maps are cool, some maps not so much. I don't see the reason for locked switch doors that aren't the exit room. Found this texture bug in E1M6: Hide contents I'm pretty sure thats "slime render" or whatever they call it. IDK lol. Just a rendering issue tho. 1 Quote Share this post Link to post
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