Logamuffin Posted June 3 (edited) 3 hours ago, WASFDDDDD said: I was thinking about turning it into a playable level, but it just doesn't have the makings of one. There's too much symmetry, no structure, no flow, it's all there just to look cool. Hell of an aesthetic, but not much of a level if we're being honest You can make it a part of a larger level and it would play good. Look at Tyvivec from THT: Threnody to see how this kind of stuff can be turned into a good level. Edited June 3 by Logamuffin 0 Quote Share this post Link to post
Dynamo Posted June 16 +1 for the Earth.wad pyramid, I always found that one to be unusually striking too. In terms of other "simple" pyramids, the one from NeoDoom (MAP19 IIR?) has always been a personal favorite. Spoiler And, speaking of classic pyramids... On 5/25/2024 at 4:22 PM, Berubaretto said: I do quite like the fact that this one was actually recreated in a map :P Spoiler 2 Quote Share this post Link to post
Cilian Posted June 16 (edited) I like the pyramid in speed of doom's map32. It's climbable, and you do climb it for combat purposes and progression, it's part of the gameplay. If you rely on it to hide from the chaos below you'll definitely remember it as integral to the map Edited June 16 by Cilian 2 Quote Share this post Link to post
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