Hey all, during playtesting for my new wad I encountered an error after beating a dehacked enemy I implemented. So what happens is:
- everything is normal and functional, including the custom monster behaviour
- you beat the monster, it dies
- triggers Keendie which ends the level with voodoo dolls
- error occurs trying to load next map, MAP16 (previous map was MAP15)
I originally had it so the monster used BossDeath to end the level, then thought that was the problem because Romeros head does that too. so I destroyed all functionality of Romeros head, then changed my custom monster's death to be KeenDie just in case, and it still crashes. I'm not sure what the problem is here, if I'm missing a function somewhere it's supposed to be, I've done some research into the error and essentially it could be anything relating to incorrect memory functions... so now I don't really know what to do. I don't want to upload the dehacked file or WAD publicly because it's a WIP I intend on keeping private until full release so if you're generous enough to want to help I'll send you the files to tinker with in DMs. Thank you in advanced!
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lubba127
Hey all, during playtesting for my new wad I encountered an error after beating a dehacked enemy I implemented. So what happens is:
- everything is normal and functional, including the custom monster behaviour
- you beat the monster, it dies
- triggers Keendie which ends the level with voodoo dolls
- error occurs trying to load next map, MAP16 (previous map was MAP15)
I originally had it so the monster used BossDeath to end the level, then thought that was the problem because Romeros head does that too. so I destroyed all functionality of Romeros head, then changed my custom monster's death to be KeenDie just in case, and it still crashes. I'm not sure what the problem is here, if I'm missing a function somewhere it's supposed to be, I've done some research into the error and essentially it could be anything relating to incorrect memory functions... so now I don't really know what to do. I don't want to upload the dehacked file or WAD publicly because it's a WIP I intend on keeping private until full release so if you're generous enough to want to help I'll send you the files to tinker with in DMs. Thank you in advanced!
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