Nikamir Posted May 28 PAR time: 18 min Features: - Secrets - No crouch - No jump - Freelook optional - Single map - Single player - Boss fight - no plasma nor BFG Screenshot: Of course, not a very good screenshot, since the map is more mysterious than visually satisfying. Only a couple of weeks have passed, and I started to feel melancholy again, I can’t play any games because all games are boring for me, so I just decided to make another map to brighten up these days. P.S.: I don't play other WADs from other mappers because the only thing I like to do is create, kind of like going back in time playing Minecraft. So I will make some maps from time to time when I have enough time and a rather gloomy but creative mood. Format: BOOM. DOOM2. Tested in PrBoom+ and GZDOOM. Made with Slade3 + ZDBSP. Download (327 Kb) I hope this map will surprise you with something and you will find something interesting in it. 8 Quote Share this post Link to post
Zahid Posted May 28 brilliant map....very atmospheric, intelligent layout smart progression and balanced fights though i would recommend to add silent teleportation tp to next area for adding up feel of ladders and poles lastly i would want to report a game breaking bug as player teleport into some wall and remain stuck there unable to move my prboom cl9 fda uv demo for proof twice i got stuck so leaving it currently 1fda.zip 2 Quote Share this post Link to post
Nikamir Posted May 28 (edited) 50 minutes ago, Zahid said: i got stuck so leaving it currently Thanks for the indicated error. Fixed! 50 minutes ago, Zahid said: though i would recommend to add silent teleportation tp I thought the same thing about it. However, with silent option teleportation occurs too quickly, which sometimes seems unexpected. I was thinking about how to add custom teleportation effect with a unique sound effects and smooth transition through a black screen for example. However, I am not yet smart enough to make it somehow compatible not only with GZDOOM. Anyway, thanks for your suggestion! Edited May 28 by Nikamir 0 Quote Share this post Link to post
LVENdead Posted May 28 Hey! I had fun with this little map. Skellingtown is a fun place I recommend everyone pass through if they have the time. I did have a weird issue where the yellow skull door wouldn't open - maybe has something to do with it being tagged as a switch door with a 0 tag, but I'm not positive on that. Source port was DSDA. Here's a video of my run if you're into that: 3 Quote Share this post Link to post
Zahid Posted May 28 last yellow key door is not opening for me too 1 Quote Share this post Link to post
LadyMistDragon Posted May 29 Knew I had to play this. Too bad I'm out of time now. 3 Quote Share this post Link to post
Nikamir Posted May 29 2 hours ago, LVENdead said: yellow skull door wouldn't open 2 hours ago, Zahid said: last yellow key door is not opening for me too Oh. My bad. Fixed! 1 Quote Share this post Link to post
Zahid Posted May 29 my second exit deom cant found 1 secret but kill all monsters its a great map last area can be bit more challenging though prboom cl9 uv demo popi9.zip 1 Quote Share this post Link to post
BunnyBun Posted June 3 Pretty fun map! I was worried about how many revenants there may be, but I was able to manage B) Here is my commentary playthrough of the map: 2 Quote Share this post Link to post
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