8088mph Posted May 30 (edited) This is a community project created to celebrate the LGBTQ+ Doom community. The aim is to create a full 32-map megawad celebrating (Gender)Queer Doom mappers and modders for helping build the Doom community as we know it today. Inspired by this topic. CREDITS OTEX by ukiro 32in24-15tex by the 32in24 team JackDBS for fixing resource wad our mappers :3 Join our discord server!: https://discord.gg/dCvGgFwgnd Use the MBF21: Doom 2 format. (UMAPINFO skies encouraged) Use Gaytex (linked in discord) Custom music files (midi, mp3, ogg, mod) are allowed. Design a complete map, with secrets, difficulty flags, and multiplayer starts. Mappers are allowed to make multiple maps. Maps should be possible as a pistol-start Spoiler Deadline: July 1st, 2024 Map doesn't have to be all rainbows and flags, rather it can be standalone. This Community Project is a celebration of the (Gender)Queer doom community, MAPPERS: @8088mph, @Logamuffin, @DankMetal, @JackDBS, @JeffAri, @june gloom, @roadworx, @DoctorNuriel, @akolai, @Novaseer, @Synami, @HeadshotTAS, @SilentD00mer, @NiGHTS108, @Foxo, @Lone2401, @Terrcraft, @magicsofa, @Gothic Box, @Boss, @DistroyA, @Mystic 256, @NiGHTS108, @stephyesterday, @kvothesixstring, @june gloom, @Fun-E Personn, @DynamiteKaitorn, @MaddyTheMoth, @Yagacaw, @awwnyx, @stonedbaroness, @wasdbee, @RiviTheWarlock, @Kasgen, @Chariot Rider, @tamara mochaccina Allies are welcome to participate in this community project, beginner mappers are welcome as long as the map is IWAD quality. Anything you say can be interpreted as the worst possible message, so be careful about anything negative you have to say, as it can and will be misinterpreted as hateful. EXAMPLES: Instead of saying "strange" you should say "This looks like a unique community project!" If you're playtesting any of the maps, give solid advice, instead of saying "This map sucks." No hate allowed towards the LGBTQIA+ community please! Edited June 11 by 8088mph 73 Quote Share this post Link to post
Logamuffin Posted May 30 Wow, that was fast… I have a few questions. 1. How exactly should we go about making our maps queer themed other than excessive rainbow usage? Some clarification on the theme in the rules would be nice.. 2. 32 maps seems a bit lofty for a month deadline, I think this would be better as a shorter mapset anyways.. 3. Are only queer mappers going to be allowed to participate? I’d like some clarification on that also. Hmm, I’ll take Map02 though. 0 Quote Share this post Link to post
8088mph Posted May 30 Just now, Logamuffin said: Wow, that was fast… I have a few questions. 1. How exactly should we go about making our maps queer themed other than excessive rainbow usage? Some clarification on the theme in the rules would be nice.. 2. 32 maps seems a bit lofty for a month deadline, I think this would be better as a shorter mapset anyways.. 3. Are only queer mappers going to be allowed to participate? I’d like some clarification on that also. Hmm, I’ll take Map02 though. 1. It doesn't have to be "rainbows everywhere" or whatever, the wad is supposed to function as some kind of "Japanese Community Project" for the Queer community. 2. I'll extend the deadline to August 1st if we're running out of time and the project isn't completed by then. 3. I've mentioned in the bottom of the spoiler that allies are welcome to participate. Glad to see you aboard! Thank you for participating in the Project! 0 Quote Share this post Link to post
DankMetal Posted May 30 How the hell did you made this so fast, lmao. I will sound like xaser here, but i think this is the kind of project that would benefit of not reserving slots and just leaving people to make a map, and then organize them based on difficulty. Anyways, i want to make a map for this! Any slot for episode 2 or 3 is fine by me 4 Quote Share this post Link to post
Logamuffin Posted May 30 2 minutes ago, DankMetal said: How the hell did you made this so fast, lmao. I will sound like xaser here, but i think this is the kind of project that would benefit of not reserving slots and just leaving people to make a map, and then organize them based on difficulty. Anyways, i want to make a map for this! Any slot for episode 2 or 3 is fine by me ^ This ^ I would highly recommend no mapslots. 0 Quote Share this post Link to post
8088mph Posted May 30 2 minutes ago, DankMetal said: How the hell did you made this so fast, lmao. I will sound like xaser here, but i think this is the kind of project that would benefit of not reserving slots and just leaving people to make a map, and then organize them based on difficulty. Anyways, i want to make a map for this! Any slot for episode 2 or 3 is fine by me It's probably better if I did go with not reserving slots, I'll go ahead and change it to just be a "go ahead and map for this" type of thing. 0 Quote Share this post Link to post
DankMetal Posted May 30 (edited) 13 minutes ago, 8088mph said: It's probably better if I did go with not reserving slots, I'll go ahead and change it to just be a "go ahead and map for this" type of thing. Another thing i recommend, @Baron T. Mueriach is kinda right, it's better to aim at a mapset with whatever number of maps we have until the month ends than a full blown megawad, kind of like the PUSS projects. It's more easy and it fits better to celebrate this month Edited May 30 by DankMetal 1 Quote Share this post Link to post
Lila Feuer Posted May 30 It would actually be kinda sick tho to see some maps using the colors from genderfluid, bisexual and asexual flags. Spoiler But really I just like purple. 5 Quote Share this post Link to post
WASFDDDDD Posted May 30 (edited) I would join but I prefer mapping in UDMF, and the idea I have requires some colored light features anyways I'll share what I thought of with you though: I'm thinking a sort of dark, techy map with a notable retrowave bent. (So basically, think the Lust layer from Ultrakill, that's literally what it is) Its gimmick is that it has purple, magenta and dark blue strobe lights everywhere making it difficult to see anything. First weapon you get is an SSG, before you've encountered any enemies. Lots of shotgunners, prominent heart shapes, and maybe a cyberdemon in the finale Yeah that's basically it, it's a giant reference to Ultrakill XD You think calling it "Bisexual Light!" would be too on-the-nose? Maybe something subtler if not any less flamboyant would be better? Edited May 30 by WASFDDDDD 1 Quote Share this post Link to post
DankMetal Posted May 30 2 minutes ago, Lila Feuer said: It would actually be kinda sick tho to see some maps using the colors from genderfluid, bisexual and asexual flags. Hide contents But really I just like purple. Yeah, that would be really cool, and adding a color palette would help with that (i think, i don't know a lot about color palettes) 0 Quote Share this post Link to post
Impboy4 Posted May 30 I don't want to be the bad guy or anything, but I have a gut feeling this is going to end up the same way another project did in the past: I hope that doesn't happen and by all means go for it, but LGBTQ+ is a very polarizing subject no matter what. 3 Quote Share this post Link to post
Noiser Posted May 30 (edited) This is lovely! Even better as a vanilla-compatible project! s2 I'm discovering myself as a non-binary lately. Unfortunaly I'm too busy to enter on a community project right now (but I wish the best of luck on this) Edited May 30 by Noiser 11 Quote Share this post Link to post
Xaser Posted May 30 In case someone stumbling across this thread is genuinely wondering what a non-rainbow-y LGBTQ+ tribute map might look like, check out Eviternity MAP26. 9 Quote Share this post Link to post
JeffAri Posted May 30 this actually sounds really cool! ^w^ one question I do have is can we add custom textures to our maps? 0 Quote Share this post Link to post
8088mph Posted May 30 1 minute ago, JeffAri said: this actually sounds really cool! ^w^ one question I do have is can we add custom textures to our maps? OTEX should supply you with the textures you need, but what textures do you have in mind? 0 Quote Share this post Link to post
DRON12261 Posted May 30 2 hours ago, 8088mph said: Use the Boom: Doom 2 format. 2 hours ago, 8088mph said: if you're unsure if your map is able to run in vanilla, use the CRL source port as it notifies you when your map would crash. I think there's some kind of disynchronization in the conditions. The map for Boom != Vanilla. Either that or I've misunderstood something. 1 Quote Share this post Link to post
8088mph Posted May 30 2 minutes ago, DRON12261 said: I think there's some kind of disynchronization in the conditions. The map for Boom != Vanilla. Either that or I've misunderstood something. Oh, my bad, I changed the map format from vanilla to boom, thank you for noticing that! 1 Quote Share this post Link to post
Redneckerz Posted May 30 6 hours ago, Lila Feuer said: It would actually be kinda sick tho to see some maps using the colors from genderfluid, bisexual and asexual flags. Reveal hidden contents But really I just like purple. For some reason i have a inkling the Ancient Aliens palette is going to work wonders with this, if not slightly modified. 3 Quote Share this post Link to post
8088mph Posted May 30 2 minutes ago, Redneckerz said: For some reason i have a inkling the Ancient Aliens palette is going to work wonders with this, if not slightly modified. You're totally right, I should probably include a resource wad with a custom palette and some pride-flag themed textures along with the OTEX textures! 1 Quote Share this post Link to post
JeffAri Posted May 30 1 hour ago, 8088mph said: OTEX should supply you with the textures you need, but what textures do you have in mind? oh wait lol I guess I didn't read that part of your post, nevermind 1 Quote Share this post Link to post
JackDBS Posted May 30 Neat project despite the jackass in the comments here. Can we use the 32in24 texture set as well? I much prefer it’s use included with OTEX as OTEX is extremely weak by itself. 2 Quote Share this post Link to post
8088mph Posted May 30 Just now, JackDBS said: Neat project despite the jackass in the comments here. Can we use the 32in24 texture set as well? I much prefer it’s use included with OTEX as OTEX is extremely weak by itself. Of course! I'm working on some custom resources for the wad, so I'll have to put it in the same texture set as the OTEX textures. Could you link to the texture set by the way? I'm only finding the megawad named 32in24. 0 Quote Share this post Link to post
JackDBS Posted May 30 Just now, 8088mph said: Of course! I'm working on some custom resources for the wad, so I'll have to put it in the same texture set as the OTEX textures. Could you link to the texture set by the way? I'm only finding the megawad named 32in24. http://esselfortium.net/wasd/32in24-15_tex_v2.zip 1 Quote Share this post Link to post
plums Posted May 30 29 minutes ago, 8088mph said: You're totally right, I should probably include a resource wad with a custom palette and some pride-flag themed textures along with the OTEX textures! A custom palette with some extra textures (even just a bunch of single-colour walls and flats) would probably get a lot of mileage here. That said the ancient aliens palette, specifically, isn't compatible with normal Doom resources, since it significantly remaps some of the colour ranges, and combining it with OTEX textures would be a lot of extra work. 32in24-15 also uses a custom palette, though one that is much closer to the Doom palette. (It's based on cc4-tex which didn't have its own palette.) I imagine it will play nicely with OTEX, but you can only pick one palette per wad, so you might want to decide on that before anything. Anyhow as an ally I am probably not going to map for this, but I will offer playtesting and map tech support to anyone who contributes a map. I usually record first-impression demos in dsda-doom instead of youtube playthroughs, though I can look into uploading them to yt as well for the less technically-inclined mappers. 2 Quote Share this post Link to post
8088mph Posted May 30 1 minute ago, plums said: A custom palette with some extra textures (even just a bunch of single-colour walls and flats) would probably get a lot of mileage here. That said the ancient aliens palette, specifically, isn't compatible with normal Doom resources, since it significantly remaps some of the colour ranges, and combining it with OTEX textures would be a lot of extra work. 32in24-15 also uses a custom palette, though one that is much closer to the Doom palette. (It's based on cc4-tex which didn't have its own palette.) I imagine it will play nicely with OTEX, but you can only pick one palette per wad, so you might want to decide on that before anything. Anyhow as an ally I am probably not going to map for this, but I will offer playtesting and map tech support to anyone who contributes a map. I usually record first-impression demos in dsda-doom instead of youtube playthroughs, though I can look into uploading them to yt as well for the less technically-inclined mappers. I'll look into making a "Best of both world palette" that allows for common Pride-themed colors, while also remaining Doom-compatible. Thank you for your input! 1 Quote Share this post Link to post
JackDBS Posted May 30 3 minutes ago, plums said: I imagine it will play nicely with OTEX, but you can only pick one palette per wad, so you might want to decide on that before anything. 32in24 and OTEX mix insanely well together from making my own maps with both. Honestly I can’t even imagine using OTEX without it. 1 Quote Share this post Link to post
june gloom Posted May 30 Anyway count me throwing my hat in the ring here. Just sticking with OTEX for now. Maybe I'll actually finish this one. 0 Quote Share this post Link to post
roadworx Posted May 30 3 minutes ago, Logamuffin said: You know, that we can... scroll up and see that that's not how it went down? Please just go away, there's nothing you'll gain from continuing this weird argument. just ignore them, damn. do people these days really not understand that feeding the troll makes them even worse? anyways, i'll join up for this. 6 Quote Share this post Link to post
Logamuffin Posted May 30 I'm beginning work on some weird slaughter thing I think I'm gonna call "Doomguy the Asexual King" or something like that... 16 minutes ago, plums said: A custom palette with some extra textures (even just a bunch of single-colour walls and flats) would probably get a lot of mileage here I second this. 3 Quote Share this post Link to post
roadworx Posted May 30 actually, question for the op - do you have any prior experience managing large projects? 1 Quote Share this post Link to post
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