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Slots: 11(unfinished, no monsters),19,20

Play styles: singleplayer, cooperative

Difficulty settings: no, weapon or two for multiplayer.

Tested in Boom 2.02, works

Technically consist of 2 sectors, but 2nd sector isn't involved in gameplay or visuals, purely for proper reject table.

Screenshots:

Spoiler

1538381021_(7).png.d1e3f60aa305586136335459bc148bc3.png994346152_(6).png.1081645f48f48ce5afc40f28d55be668.png452338532_(5).png.03c0c8908351ee603d00f5cd969c8abe.png793338851_(4).png.5917bcc269b87a19bae5191bdf1b4802.png2139708725_(3).png.d6a2fc06c443cff7eada1e84cd02fda9.png

1SECTOR.zip

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Not too bad, at least where detailing's concerned. 19 is not too bad but that enemy and super shotgun placement are just so awkward. 20 meanwhile is quite ugly but is pretty fun in a slaughter romp sense despite the terrible organization but perhaps a little more ammo would not be a bad thing here.

 

 

 

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