shroomzy5000 Posted June 9 Hello Doomworld! I have run into an issue where my textures are not appearing skewed in the game, while in the editor it looks fine. Other people have run into this issue: @Async Unicorn here: https://www.doomworld.com/forum/topic/144469-am-i-missing-something-udmf-skewing-textures/ I have tested this issue in the following configurations, and it appears toggling between any of these and restarting has no effect: rendering api: Vulkan & OpenGL render mode: hardware, doom software, true color Any help on this would be greatly appreciated! Thank you! 0 Quote Share this post Link to post
Xaser Posted June 9 What version of GZDoom are you running? This is a very recent feature addition; you'll need at least version 4.12.0 for it to work, which just got officially released this April. 0 Quote Share this post Link to post
shroomzy5000 Posted June 10 42 minutes ago, Xaser said: What version of GZDoom are you running? This is a very recent feature addition; you'll need at least version 4.12.0 for it to work, which just got officially released this April. Thank you so much! This immediately fixed the problem 1 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.