NoOne Posted June 10 (edited) A single teaser map from my 2nd WIP megawad. Techbase 37 is a slaughter style UDMF map. Game iwad - PLUTONIA - Run the game using PLUTONIA.wad Style - Single hardcore/slaughter map [IDCLEV37] Build software - Doom Builder 2 / Slade3 Sourceport used - gzdoom 4.7.1 Completed - 10/06/2024 No difficulties set; use ITYTD for easier gameplay etc Freelook is HIGHLY recommended NO jumping [Forced by MAPINFO] NO crouching [Forced by MAPINFO] Download link:- https://drive.google.com/file/d/1g2lnuekEpSkdvTXlXQo-gPAuYE3vAPQ4/view?usp=sharing Screenshots:- You can find may first 32 map megawad here:- Edited June 10 by NoOne 8 Quote Share this post Link to post
LadyMistDragon Posted June 11 Not too bad! Pretty speedy for the first 80 percent or so. Progression was rather unclear in a few spots admittedly (so we go to where some powerups are located to shut the enemy teleporters off? And I still have no clue what shut off that teleporter in that one Rev stair hallway beyond I'd just backtracked. 1 Quote Share this post Link to post
NoOne Posted June 11 15 hours ago, LadyMistDragon said: Not too bad! Pretty speedy for the first 80 percent or so. Progression was rather unclear in a few spots admittedly (so we go to where some powerups are located to shut the enemy teleporters off? And I still have no clue what shut off that teleporter in that one Rev stair hallway beyond I'd just backtracked. First, thanks for playing and glad you seemed to enjoy it. Second, gotta make 'em harder if peeps are clearing my maps blind first try. Some of the spawners are just timed, ie a grunt gets crushed in a side room off camera by a slow crusher. I recall one stops when the silver wall drops and you cross the linedef leaving just a few behind you as you encounter the hidden Caco. It's all smoke 'n' mirrors :D 1 Quote Share this post Link to post
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