Matakrow Posted June 11 (edited) ================================================================== DOWNLOAD ================================================================== Idgames.txt Spoiler =========================================================================== Advanced engine needed : Boom Primary purpose : Single play / Co-op =========================================================================== Title : Blocked-Out! Filename : blockedout.wad Release date : 6/11/24 Author : Matacrat Email Address : [REDACTED] Other Files By Author : Hamtex Misc. Author Info : Description : It seems like the demons plan to deconstruct : all of existence layer by layer! : All life on earth has been ripped back : into a simple synapse of god's mind. : Doomguy, with the sun becoming more distant, : dashes off to the last UAC teleportation station : to be sent deep into the source of the catastrophe! : Before everything crumbles away... Additional Credits to : Textures: [ Matacrat | Hamtex ] [ Ultimate Doom Builder | Sky Base ] Sounds: [ Matacrat ] [ Sound Ideas ] Sprites: [ Ultimate Doom Builder | In-Game Decorations ] [ Hammer Editor | env_explosion's sprite ] [ FreeDoom: Phase 2 | env_explosion's explosion ] Playtesting: [ Biodegradable | Indispensable PlayTester ] [ Qeswic | Cooperative PlayTester ] [ SkeletronMK66 | Cooperative PlayTester ] [ TheGamingFox | Cooperative PlayTester ] Programming: [ Rachael | SMPBEventHandler ] Misc. [ Doomkid | Pain Palette ] [ Qeswic | Special Thanks ] [ Хyzzy | Lagless Infinite BFG ] --------------------------------Maps-------------------------------------- Jovial Block Buster: Author | Glikkzy Song | "Australian" Composer | Dust Hill Resident Clean Ewers: Author | Chuckles_troll Song | Passport.mid Composer | Passport Designs (George Stone?) Clean Waters: Author | Origamyde Song | (Le) Youki Composer | Richard Gotainer Sequencer | MIDIs 101 another_nukage_plant.dwd: Author | DrinkyBird Song | Between Levels - Doom 2 Composer | Bobby Prince Toxic Sludge Power Plant: Author | Lizardcommando Song | Submerged Memory - MMZ 3 Composer | Ippo Yamada Sequencer | Heatman Node Info Unknown: Author | scientifikgenius Song | Kraftwerk Composer | Die Roboter Sequencer | ??? The Secret Service: Author | Moustachio Song | When Hell Is Full Composer | KCLaz Road to the water train!: Author | Redead-ITA Song | Lite -&- Dreamy Composer | Passport Designs Hydroponic Cleansing Plant: Author | DynamiteKaitorn Song | Lagunicus - Jazz Jackrabbit Composer | Robert A. Allen Dancing Roaches From Planet Mercury: Author | EagerBeaver Song | Colour Radio - BBC Radiophonic Workshop Composer | Paddy Kingsland Sequencer | Ajoura Omitted Reconciliation After Native Group Engagement: Author | Sneezy McGlassFace Song | Metal Squad - Thunder Force IV Composer | Toshiharu Yamanishi Sequencer | Matze The Big Rig: Author | wumbo Song | Shredded Beef Composer | wumbo uac_mine.bsp: Author | phoo Song | Drywall - TNT MIDI Pack Composer | Gustavo6046 & Decino LIMAWAGTD: Author | Matthias Song | Track 2 - Fire Fight Composer | Janusz Pelc and Michal Doniec Caustic Spirit: Author | Bloodbath Giraffe Song | Rising Heat - Whispers of Satan Composer | Paul Corfiatis A2: Author | Paf Song | Suspense - Doom Composer | Bobby Prince Savagery of those orange walls: Author | Korni27 Song | I AM GOD Composer | Kunner The Bloodworks: Author | Silhouette 03 Song | Coliformication - .MID the Way id Did Composer | Lippeth Untitled-200: Author | MFG38 Song | Europa Mining Colony - Descent Composer | Interplay 90 Degrees: Author | Zion Song | Melty Molten Galaxy - Super Mario Galaxy Composer | Mahito Yokota Sequencer | DarkSB24 Gateway To Infinity: Author | Monsieur E Song | Under Death - Requiem Composer | Mark Klem Stuck in the void during autumn: Author | russin Song | Industrial - Hellcore 2.0 Composer | sirjuddington Mapper's Block: Author | PRO-RC Song | subterra_remix - ??? Composer | Ribbiks Everything is Going to be Okay: Author | HorseJockey Song | Everything is Going to be Okay - Prey 2017 Composer | Mick Gordon Sequencer | HorseJockey Ochre Enigma: Author | Blast_Brothers Song | Break Silence - Ristar Composer | Tomoko Sasaki Sequencer | Don Brislan Edits | Blast_Brothers cl9_playingwithhammer_b4: Author | dashlet Song | Kremlantis - Donkey Kong Land Composer | David Wise Sequencer | Jay Reichard The Fax Machine: Author | D0M0 Song | Dreams - The Incredible Machine 2 Composer | Tim Clarke and Christopher Stevens Below the Cutting Room Floor: Author | eater29 Song | Ionian Isolation - TNT: Revilution Composer | Tristan Clark BFG Testing Facility: Author | tonytheparrot Song | Fight To The End Composer | Knightrider of Doom =========================================================================== * What is included * New levels : 30 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : ACS, Decorate, Mapinfos, EDF, ZScript Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - 30 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : Survival Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About 1 Year and 2 Months (3/18/23 - 6/11/24) Editor(s) used : Gimp, DoomTools, Slade 3, Blender, : GrabPNG, ImageMagick, ACC, WadMerge, AJBSP Known Bugs : ZDoom & Zandronum refuses to utilize : new weapon switch speeds. : : Zandronum 3.2's OpenGL renders mid-textures as opaque. : : Pistols in Zdoom forks can't be picked up anymore : due to an engine bug. : : Doom Retro [5.4 and below] can't find texture flats : : Doom Retro [4.9.2 and below] hard crashes : due to incorrect thing parsing. May Not Run With : Vavoom, Doomsday, ZZDoom, Doom Retro [5.4 and below] and any non Boom ports. Tested With : GZDoom, LZDoom, ZDoom, Odamex, Zandronum 3.1, Woof, : Doom Retro, Zdaemon, DSDA-Doom, Eternity Engine 4.3, Q-Zandronum 1.4.13 * Copyright / Permissions * [[[ ---- Allow Adaptation and Distribution, but NOT Commercially ----- ]]] This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format for any purpose, EXCEPT commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may NOT use the material for commercial purposes. If you remix, transform, or build upon the material, you may distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://www.doomworld.com/forum/topic/135320 Be sure to check the help screens for each individual map in ZDoom ports! Edited June 21 by Matakrow I'm so glad I'm done with this 59 Quote Share this post Link to post
MFG38 Posted June 11 Nice to see this finally being released. c: 1 Quote Share this post Link to post
Monsieur E Posted June 11 Congratulations on the release, I played it back in beta and there are some gems here. However, my map, Map21: Gateway to Infinity, breaks on dsda-doom 0.27.5, I can't load it either directly through -warp/idclev, or from map20. I'm not sure what has caused this bug as the beta version I have works perfectly fine. 1 Quote Share this post Link to post
Matakrow Posted June 11 6 minutes ago, Monsieur E said: Congratulations on the release, I played it back in beta and there are some gems here. However, my map, Map21: Gateway to Infinity, breaks on dsda-doom 0.27.5, I can't load it either directly through -warp/idclev, or from map20. I'm not sure what has caused this bug as the beta version I have works perfectly fine. Fixed! 1 Quote Share this post Link to post
eater29 Posted June 11 Hell yeah! I remember having fun mapping for this. Happy to finally see it released. BTW, my name in the credits map is misspelled is "eater25" :P 2 Quote Share this post Link to post
Matakrow Posted June 11 6 minutes ago, eater29 said: Hell yeah! I remember having fun mapping for this. Happy to finally see it released. BTW, my name in the credits map is misspelled is "eater25" :P Fixed! Sorry bout that. 1 Quote Share this post Link to post
Auron Posted June 11 (edited) Congrats on the release. These mapas looks really cool to play and I'm going to give it a try as soon as possible. <3 Edited June 11 by Auron 1 Quote Share this post Link to post
GreenAnime Posted June 11 ooh this reminds me of Tetanus for some reason 1 Quote Share this post Link to post
Creator Posted June 11 Congrats on the release buddy now imma gonna play this 1 Quote Share this post Link to post
Lizardcommando Posted June 11 Hooray! Congrats on the release. I had a lot of fun participating in this. 1 Quote Share this post Link to post
dashlet Posted June 11 Happy to see this out and thank you Matacraft for leading the project. Gonna be playing this soon. Source placeholder textures + Doom gameplay is an awesome combination. 2 Quote Share this post Link to post
tonytheparrot Posted June 11 (edited) Amazing to see this released! Edited June 11 by tonytheparrot I am an idiot lol 2 Quote Share this post Link to post
El Juancho Posted June 11 The higher weapon switch speeds really makes the doom gunplay more fun, fast paced and dynamic :) 2 Quote Share this post Link to post
Sneezy McGlassFace Posted June 11 This was so much fun to map for. Great little texture pack. 1 Quote Share this post Link to post
Somniac Posted June 11 I remember I really wanted to jump on this, but felt that I didn't have the chops or the ideas at the time. Looks really neat! Congrats on getting it out. 1 Quote Share this post Link to post
TheGamingFox Posted June 11 Where's Blocked-Out 2 you HACK Spoiler joking ofc 2 Quote Share this post Link to post
DaRkWeZ Posted June 11 I like the texture pack, congrats on the release ! 2 Quote Share this post Link to post
Tactical Burger Posted June 11 (edited) Congrats with the release mate Edited June 11 by Tactical Burger 2 Quote Share this post Link to post
phoo Posted June 11 Congrats on the release! This was a fun project :) 1 Quote Share this post Link to post
wumbo Posted June 12 (edited) HELL YEAH I'M PROUD TO HAVE MADE A MAP FOR THIS Edited June 12 by wumbo 1 Quote Share this post Link to post
Biodegradable Posted June 12 (edited) It's finally here! Glad to see it all done, you guys. This has been one of my favourite projects to playtest in recent memory. :^) Edited June 12 by Biodegradable 3 Quote Share this post Link to post
Superjustinbros Posted June 12 Congrats on the launch! It was awesome seeing this project develop over time and I'm glad to see it finally launched in full! 1 Quote Share this post Link to post
Matthias Posted June 14 Will be this uploaded to /idgames archive? 2 Quote Share this post Link to post
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