Milkeno Posted June 15 Are custom textures with particularly bad pixel in-fighting considered unacceptable for a mod? 0 Quote Share this post Link to post
Shepardus Posted June 15 (edited) Depends on who you ask. Some abhor it, some think it's part of the charm of the game (I'm in the latter camp). Some source ports have things like anisotropic filtering to mitigate the effect, so I'd say it's fine if your WAD exhibits such effects without filtering. Edited June 15 by Shepardus 2 Quote Share this post Link to post
Xaser Posted June 15 This sort of thing is pretty much expected when you're playing at low-resolutions -- it's part of The Look(tm). Even BTSX does this at parts. ;P 1 Quote Share this post Link to post
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