I have a room full of demons that are completely dormant (the dormant checkbox is ticked). They are supposed to spring to life when a certain event is triggered but they are not happening. It is as if they are not even there as they never wake up.
Script 22 (void)
{
ThrustThing (224, 8, 1, 40);
delay (30);
Thing_Remove (40);
delay (30);
SpawnSpotFacingForced ("Zombieman", 46, 46);
SpawnSpotFacingForced ("Zombieman", 47, 47);
SpawnSpotFacingForced ("Zombieman", 48, 48);
delay (30);
Thing_Activate (49); <<<<<<<< This is the part not working.
}
My demons are all tagged 49 and are set to be dormant. Shouldn't this script wake them up? Why is this not working?
Question
Cacodoomonic
I have a room full of demons that are completely dormant (the dormant checkbox is ticked). They are supposed to spring to life when a certain event is triggered but they are not happening. It is as if they are not even there as they never wake up.
Script 22 (void) { ThrustThing (224, 8, 1, 40); delay (30); Thing_Remove (40); delay (30); SpawnSpotFacingForced ("Zombieman", 46, 46); SpawnSpotFacingForced ("Zombieman", 47, 47); SpawnSpotFacingForced ("Zombieman", 48, 48); delay (30); Thing_Activate (49); <<<<<<<< This is the part not working. }
My demons are all tagged 49 and are set to be dormant. Shouldn't this script wake them up? Why is this not working?
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