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Any possibility of patching the console versions of Doom 64?


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I know we had already had demands to have the official PC re-release of Doom 64 to fix the egregious issues it had when it launched in another thread, but I'm surprised that the console versions of the Doom 64 re-release has not been updated either or have been given parity with the PC releases. I have the game on Switch and while it is acceptable in the state that it is in, but at the same time, I still find it annoying to see certain weapon sprites are clipping of the game's display area when firing them like the Chaingun and having to sit through over a minute of unskippable intro videos and splash screens that feels very counter-intuitive for a system designed for playing games on the go, especially when the Unity ports of Doom I and II have skippable intro videos.

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There would only be one thing to patch and it's something you wouldn't ever notice if nobody told you it existed, as such has no priority. It literally isn't worth it.

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Patching console games costs time, money, and has to go through all sorts of QA processes. Patches are, simply put, costlier to put out on consoles than PC.

 

So unless it's really worth it, it's generally not done.

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